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Wild infusion sometimes failing to cure disease.

Posted: Tue Nov 23, 2010 7:57 pm
by Hachem_Muche
I noticed inconsistent curing of disease with a wild infusion that can cure hex, disease, magic, poison, and curse effects. It usually works, but sometimes fails.

Log File:

Code: Select all

elven cultist	2569	dumb ai talents can use	Virulent Disease	T_VIRULENT_DISEASE
dumb ai uses	T_VIRULENT_DISEASE
[LOG]	Elven cultist casts Virulent Disease.
USING	table: 09C147E8	Virulent Disease
checkHit	57	29.5
=> chance to hit	95
removeTempVal	inc_stats	table: 0C3D0480	 :=: 	1861
delTmpValTable	inc_stats	1	-11.769125188609
[LOG]	Zetep is afflicted by a weakness disease!
addTmpValTable	inc_stats	1	-13.360167949908	 :=: 	0	1863
*******************************WARNING
[PROJECTOR] starting dam	24.048302309835
[PROJECTOR] after difficulty dam	24.048302309835
[PROJECTOR] res	22	0.78	 on dam	24.048302309835
[PROJECTOR] after resists dam	18.757675801671
[PROJECTOR] final dam	18.757675801671
[LOG]	Elven cultist hits Zetep for #DARK_GREEN#18.76 blight damage#LAST#.
[LOG]	Zetep rushes out!
USING	table: 09B8CD58	Rush
[LOG]	Zetep casts Searing Light.
USING	table: 06B41F00	Searing Light
[SPELL CRIT %]	5.5
[PROJECTOR] starting dam	58.967400214628
[PROJECTOR] after difficulty dam	58.967400214628
[PROJECTOR] res	0	1	 on dam	58.967400214628
[PROJECTOR] after resists dam	58.967400214628
[PROJECTOR] final dam	58.967400214628
[LOG]	Zetep hits elven cultist for #YELLOW#58.97 light damage#LAST#.
[PARTICLE] Loading from /data/gfx/particles/light.lua
[SPELL] friendly fire chance	0.8
[PARTICLE] Loading from /data/gfx/particles/light_zone.lua
Grand Corruptor	2548	dumb ai talents can activate	Demon Plane	T_DEMON_PLANE
dumb ai uses	T_DEMON_PLANE
[PROJECTOR] starting dam	29.483700107314
[PROJECTOR] after difficulty dam	29.483700107314
[PROJECTOR] res	0	1	 on dam	29.483700107314
[PROJECTOR] after resists dam	29.483700107314
[PROJECTOR] final dam	29.483700107314
[LOG]	Zetep hits elven cultist for #YELLOW#29.48 light damage#LAST#.
[PROJECTOR] starting dam	24.048302309835
[PROJECTOR] after difficulty dam	24.048302309835
[PROJECTOR] res	22	0.78	 on dam	24.048302309835
[PROJECTOR] after resists dam	18.757675801671
[PROJECTOR] final dam	18.757675801671
[LOG]	Elven cultist hits Zetep for #DARK_GREEN#18.76 blight damage#LAST#.
[LOG]	Your shield crumbles under the damage!
[LOG]	The shield around Zetep crumbles.
removeTempVal	damage_shield	84.781262486327	 :=: 	1860
delTmpVal	damage_shield	84.781262486327
328 frames in 10.018 seconds = 32.7411 FPS
[LOG]	Zetep rushes out!
USING	table: 09B8CD58	Rush
[ATTACK] attacking with	stralite waraxe 'Amolaroddazor'
[COMBAT DAMAGE] power(1.685934) totstat(41.639832) talent_mod(1.600000)
[ATTACK] to 	elven cultist	 :: 	74.882144721311	6	0	::	1.2
checkHit	45.6	1.3
=> chance to hit	95
[ATTACK] raw dam	74.882144721311	versus	0	with APR	6
[ATTACK] after range	81
[PHYS CRIT %]	11
[ATTACK] after crit	81
[ATTACK] after mult	97.2
[PROJECTOR] starting dam	97.2
[PROJECTOR] after difficulty dam	97.2
[PROJECTOR] res	13.419346606224	0.86580653393776	 on dam	97.2
[PROJECTOR] after resists dam	84.156395098751
[PROJECTOR] final dam	84.156395098751
[LOG]	Zetep hits elven cultist for #aaaaaa#84.16 physical damage#LAST#.
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] final dam	6
[LOG]	Zetep hits elven cultist for #GREEN#6.00 acid damage#LAST#.
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
[LOG]	Zetep hits elven cultist for #PURPLE#9.00 arcane damage#LAST#.
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[LOG]	Zetep hits elven cultist for #YELLOW#10.00 light damage#LAST#.
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	26.378442830631	0.73621557169369	 on dam	12
[PROJECTOR] after resists dam	8.8345868603242
[PROJECTOR] final dam	8.8345868603242
[LOG]	Zetep hits elven cultist for #LIGHT_RED#8.83 fire damage#LAST#.
[PROJECTOR] starting dam	32.714
[PROJECTOR] after difficulty dam	32.714
[PROJECTOR] res	0	1	 on dam	32.714
[PROJECTOR] after resists dam	32.714
[PROJECTOR] final dam	32.714
[LOG]	Zetep hits elven cultist for #YELLOW#32.71 light damage#LAST#.
Grand Corruptor	2548	dumb ai talents can activate	Demon Plane	T_DEMON_PLANE
dumb ai uses	T_DEMON_PLANE
[PROJECTOR] starting dam	24.048302309835
[PROJECTOR] after difficulty dam	24.048302309835
[PROJECTOR] res	22	0.78	 on dam	24.048302309835
[PROJECTOR] after resists dam	18.757675801671
[PROJECTOR] final dam	18.757675801671
[LOG]	Elven cultist hits Zetep for #DARK_GREEN#18.76 blight damage#LAST#.
[LOG]	Zetep uses Shield Pummel.
USING	table: 0AC88230	Shield Pummel
31 ticks  in 10.619 seconds = 2.9193 TPS
[TALENT WEAPON MULT]	2.4	1	1.7	0	1.4849742261193
[COMBAT DAMAGE] power(2.126655) totstat(41.639832) talent_mod(1.000000)
[ATTACK] to 	elven cultist	 :: 	59.035708366808	1	0	::	1.4849742261193
checkHit	45.6	1.3
=> chance to hit	95
[ATTACK] raw dam	59.035708366808	versus	0	with APR	1
[ATTACK] after range	62
[PHYS CRIT %]	9
[ATTACK] after crit	62
[ATTACK] after mult	92.068402019396
[PROJECTOR] starting dam	92.068402019396
[PROJECTOR] after difficulty dam	92.068402019396
[PROJECTOR] res	26.378442830631	0.73621557169369	 on dam	92.068402019396
[PROJECTOR] after resists dam	67.782191227633
[PROJECTOR] final dam	67.782191227633
[LOG]	Zetep hits elven cultist for #LIGHT_RED#67.78 fire damage#LAST#.
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] final dam	6
[LOG]	Zetep hits elven cultist for #GREEN#6.00 acid damage#LAST#.
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
[LOG]	Zetep hits elven cultist for #PURPLE#9.00 arcane damage#LAST#.
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[LOG]	Zetep hits elven cultist for #YELLOW#10.00 light damage#LAST#.
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	26.378442830631	0.73621557169369	 on dam	12
[PROJECTOR] after resists dam	8.8345868603242
[PROJECTOR] final dam	8.8345868603242
[LOG]	Zetep hits elven cultist for #LIGHT_RED#8.83 fire damage#LAST#.
[PROJECTOR] starting dam	32.714
[PROJECTOR] after difficulty dam	32.714
[PROJECTOR] res	0	1	 on dam	32.714
[PROJECTOR] after resists dam	32.714
[PROJECTOR] final dam	32.714
[LOG]	Zetep hits elven cultist for #YELLOW#32.71 light damage#LAST#.
[TALENT WEAPON MULT]	2.4	1.2	2.1	0	1.8235382907248
[COMBAT DAMAGE] power(2.126655) totstat(41.639832) talent_mod(1.000000)
[ATTACK] to 	elven cultist	 :: 	59.035708366808	1	0	::	1.8235382907248
checkHit	45.6	1.3
=> chance to hit	95
[ATTACK] raw dam	59.035708366808	versus	0	with APR	1
[ATTACK] after range	63
[PHYS CRIT %]	9
[ATTACK] after crit	94.5
[ATTACK] after mult	172.32436847349
[LOG]	Zetep performs a critical strike!
[PROJECTOR] starting dam	172.32436847349
[PROJECTOR] after difficulty dam	172.32436847349
[PROJECTOR] res	26.378442830631	0.73621557169369	 on dam	172.32436847349
[PROJECTOR] after resists dam	126.86788345247
[PROJECTOR] final dam	126.86788345247
[LOG]	Zetep hits elven cultist for #LIGHT_RED#126.87 fire damage#LAST#.
[LOG]	Zetep killed elven cultist!
checkHit	45.6	9
=> chance to hit	95
[LOG]	Elven cultist is stunned!
addTmpVal	stunned	1	 :=: 	8	8
Grand Corruptor	2548	dumb ai talents can activate	Demon Plane	T_DEMON_PLANE
dumb ai uses	T_DEMON_PLANE
[PROJECTOR] starting dam	24.048302309835
[PROJECTOR] after difficulty dam	24.048302309835
[PROJECTOR] res	22	0.78	 on dam	24.048302309835
[PROJECTOR] after resists dam	18.757675801671
[PROJECTOR] final dam	18.757675801671
[LOG]	Elven cultist hits Zetep for #DARK_GREEN#18.76 blight damage#LAST#.
[TALENT WEAPON MULT]	1	0.5	1	0	0.72360679774998
[TALENT WEAPON MULT]	2.4	1.2	2.1	0	1.8235382907248
[TALENT WEAPON MULT]	1.2	0.8	1.3	0	1.0449489742783
[TALENT WEAPON MULT]	1.2	1	1.5	0	1.2449489742783
[TALENT WEAPON MULT]	3.9	1.1	1.9	0	1.8065408693062
[TALENT WEAPON MULT]	1.3	1.1	1.9	0	1.5079215610874
325 frames in 10.017 seconds = 32.4448 FPS
[LOG]	Zetep uses Infusion: Wild.
USING	table: 0A801B40	Infusion: Wild
[LOG]	Zetep is free from the weakness disease.
removeTempVal	inc_stats	table: 1267DFB8	 :=: 	1863
delTmpValTable	inc_stats	1	-13.360167949908
[LOG]	Zetep is cured!
[LOG]	Zetep lessen the pain.
addTmpValTable	resists	all	21.1	 :=: 	0	1864
*******************************WARNING
334 frames in 10.017 seconds = 33.3433 FPS
334 frames in 10.027 seconds = 33.3101 FPS
334 frames in 10.014 seconds = 33.3533 FPS
334 frames in 10.02 seconds = 33.3333 FPS
[LOG]	Zetep casts Healing Light.
USING	table: 06B42F18	Healing Light
[SPELL CRIT %]	5.5
20 ticks  in 47.73 seconds = 0.419024 TPS
Grand Corruptor	2548	dumb ai talents can activate	Demon Plane	T_DEMON_PLANE
dumb ai uses	T_DEMON_PLANE
[LOG]	#00ff00#Talent Barrier is ready to use.
Grand Corruptor	2548	dumb ai talents can activate	Demon Plane	T_DEMON_PLANE
dumb ai uses	T_DEMON_PLANE
[LOG]	#00ff00#Talent Searing Light is ready to use.
Grand Corruptor	2548	dumb ai talents can activate	Demon Plane	T_DEMON_PLANE
dumb ai uses	T_DEMON_PLANE
[LOG]	Zetep slows down.
removeTempVal	energy	table: 0C4E7A28	 :=: 	1862
delTmpValTable	energy	mod	0.4625
Grand Corruptor	2548	dumb ai talents can activate	Demon Plane	T_DEMON_PLANE
dumb ai uses	T_DEMON_PLANE
[LOG]	#00ff00#Talent Shield Pummel is ready to use.
[LOG]	Zetep feels pain.
removeTempVal	resists	table: 0C4EB4C0	 :=: 	1864
delTmpValTable	resists	all	21.1
Grand Corruptor	2548	dumb ai talents can activate	Demon Plane	T_DEMON_PLANE
dumb ai uses	T_DEMON_PLANE
Grand Corruptor	2548	dumb ai talents can activate	Demon Plane	T_DEMON_PLANE
dumb ai uses	T_DEMON_PLANE
Grand Corruptor	2548	dumb ai talents can activate	Demon Plane	T_DEMON_PLANE
dumb ai uses	T_DEMON_PLANE
Grand Corruptor	2548	dumb ai talents can activate	Demon Plane	T_DEMON_PLANE
dumb ai uses	T_DEMON_PLANE
[LOG]	#00ff00#Talent Healing Light is ready to use.
Grand Corruptor	2548	dumb ai talents can activate	Demon Plane	T_DEMON_PLANE
dumb ai uses	T_DEMON_PLANE
[LOG]	#00ff00#Talent Infusion: Wild is ready to use.
Grand Corruptor	2548	dumb ai talents can activate	Demon Plane	T_DEMON_PLANE
dumb ai uses	T_DEMON_PLANE
Grand Corruptor	2548	dumb ai talents can activate	Demon Plane	T_DEMON_PLANE
dumb ai uses	T_DEMON_PLANE
Grand Corruptor	2548	dumb ai talents can activate	Demon Plane	T_DEMON_PLANE
dumb ai uses	T_DEMON_PLANE
Grand Corruptor	2548	dumb ai talents can activate	Demon Plane	T_DEMON_PLANE
dumb ai uses	T_DEMON_PLANE
Grand Corruptor	2548	dumb ai talents can activate	Demon Plane	T_DEMON_PLANE
dumb ai uses	T_DEMON_PLANE
Grand Corruptor	2548	dumb ai talents can activate	Demon Plane	T_DEMON_PLANE
dumb ai uses	T_DEMON_PLANE
Grand Corruptor	2548	dumb ai talents can activate	Demon Plane	T_DEMON_PLANE
dumb ai uses	T_DEMON_PLANE
elven cultist	2608	dumb ai talents can use	Dark Portal	T_DARK_PORTAL
elven cultist	2608	dumb ai talents can use	Soul Rot	T_SOUL_ROT
dumb ai uses	T_SOUL_ROT
USING	table: 06A5D048	Soul Rot
[SPELL CRIT %]	24
Adding entity	5219	after	2608
Grand Corruptor	2548	dumb ai talents can activate	Demon Plane	T_DEMON_PLANE
dumb ai uses	T_DEMON_PLANE
[Identify]	yew staff of might	true
[LOG]	There is an item here: #00FF80##UID:2570:0#yew staff of might (18-21.6 power, 4 apr, nature damage)#LAST#
elven cultist	2608	dumb ai talents can use	Dark Portal	T_DARK_PORTAL
dumb ai uses	T_DARK_PORTAL
USING	table: 06A5D818	Dark Portal
findFreeGrid using	24	37
addTmpValTable	inc_stats	1	-12.908072787507	 :=: 	0	1865
*******************************WARNING
findFreeGrid using	14	33
[PROJECTOR] starting dam	286.52500229433
[PROJECTOR] after difficulty dam	286.52500229433
[PROJECTOR] res	0	1	 on dam	286.52500229433
[PROJECTOR] after resists dam	286.52500229433
[PROJECTOR] final dam	286.52500229433
[LOG]	Elven cultist hits elven cultist for #DARK_GREEN#286.53 blight damage#LAST#.
Grand Corruptor	2548	dumb ai talents can activate	Demon Plane	T_DEMON_PLANE
dumb ai uses	T_DEMON_PLANE
[PROJECTOR] starting dam	42.710534958663
[PROJECTOR] after difficulty dam	42.710534958663
[PROJECTOR] res	22	0.78	 on dam	42.710534958663
[PROJECTOR] after resists dam	33.314217267757
[PROJECTOR] final dam	33.314217267757
[LOG]	Something hits Zetep for #DARK_GREEN#33.31 blight damage#LAST#.
325 frames in 10.024 seconds = 32.4222 FPS
197 ticks  in 10.665 seconds = 18.4716 TPS
334 frames in 10.017 seconds = 33.3433 FPS
219 ticks  in 10.536 seconds = 20.7859 TPS
330 frames in 10.018 seconds = 32.9407 FPS
[LOG]	Zetep uses Infusion: Regeneration.
USING	table: 0A8017A8	Infusion: Regeneration
[LOG]	Zetep starts to regenerating health quickly.
addTmpVal	life_regen	97.46	 :=: 	0	1866
Grand Corruptor	2548	dumb ai talents can activate	Demon Plane	T_DEMON_PLANE
dumb ai uses	T_DEMON_PLANE
[PROJECTOR] starting dam	42.710534958663
[PROJECTOR] after difficulty dam	42.710534958663
[PROJECTOR] res	22	0.78	 on dam	42.710534958663
[PROJECTOR] after resists dam	33.314217267757
[PROJECTOR] final dam	33.314217267757
[LOG]	Something hits Zetep for #DARK_GREEN#33.31 blight damage#LAST#.
26 ticks  in 10.4 seconds = 2.5 TPS
[PROJECTOR] starting dam	42.710534958663
[PROJECTOR] after difficulty dam	42.710534958663
[PROJECTOR] res	22	0.78	 on dam	42.710534958663
[PROJECTOR] after resists dam	33.314217267757
[PROJECTOR] final dam	33.314217267757
[LOG]	Something hits Zetep for #DARK_GREEN#33.31 blight damage#LAST#.
Grand Corruptor	2548	dumb ai talents can activate	Demon Plane	T_DEMON_PLANE
dumb ai uses	T_DEMON_PLANE
[PROJECTOR] starting dam	42.710534958663
[PROJECTOR] after difficulty dam	42.710534958663
[PROJECTOR] res	22	0.78	 on dam	42.710534958663
[PROJECTOR] after resists dam	33.314217267757
[PROJECTOR] final dam	33.314217267757
[LOG]	Something hits Zetep for #DARK_GREEN#33.31 blight damage#LAST#.
[TALENT WEAPON MULT]	1	0.5	1	0	0.72360679774998
[TALENT WEAPON MULT]	2.4	1.2	2.1	0	1.8235382907248
[TALENT WEAPON MULT]	1.2	0.8	1.3	0	1.0449489742783
[TALENT WEAPON MULT]	1.2	1	1.5	0	1.2449489742783
[TALENT WEAPON MULT]	3.9	1.1	1.9	0	1.8065408693062
[TALENT WEAPON MULT]	1.3	1.1	1.9	0	1.5079215610874
[LOG]	Zetep uses Infusion: Wild.
USING	table: 0A801B40	Infusion: Wild
[LOG]	Zetep stops regenerating health quickly.
removeTempVal	life_regen	97.46	 :=: 	1866
delTmpVal	life_regen	97.46
[LOG]	Zetep is cured!
[LOG]	Zetep lessen the pain.
addTmpValTable	resist
My character was still diseased in spite of the message saying he was cured.

Re: Wild infusion sometimes failing to cure disease.

Posted: Tue Nov 23, 2010 11:49 pm
by Grey
I'm getting this on poison too. Seems like it'll only work if you move a spot first.

(Edit: Actually, on my char this might be some strange effect to do with Premonition (which is way too powerful a quest reward, by the way.))

Re: Wild infusion sometimes failing to cure disease.

Posted: Wed Nov 24, 2010 4:43 am
by edge2054
Also have premonition. Cure Poison did not cure my poison (though the log says that it did).

Code: Select all

[LOG]	Calvin hits king cobra for #DARK_GREY#92.41 darkness damage#LAST#.
[LOG]	Calvin killed king cobra!
[PROJECTOR] starting dam	11.333333333333
[PROJECTOR] after difficulty dam	11.333333333333
[PROJECTOR] res	14.066781041046	0.85933218958954	 on dam	11.333333333333
[PROJECTOR] after resists dam	9.7390981486815
[PROJECTOR] final dam	9.7390981486815
[LOG]	King cobra hits Calvin for #LIGHT_GREEN#9.74 nature damage#LAST#.
198 frames in 10.022 seconds = 19.7565 FPS
[LOG]	Calvin uses Infusion: Wild.
USING	table: 1718F1E8	Infusion: Wild
[LOG]	Calvin awareness returns to normal.
removeTempVal	combat_physcrit	18	 :=: 	126
delTmpVal	combat_physcrit	18
removeTempVal	combat_spellcrit	18	 :=: 	127
delTmpVal	combat_spellcrit	18
[LOG]	Calvin is cured!
[LOG]	Calvin lessen the pain.
addTmpValTable	resists	all	13	 :=: 	6	129
[LOG]	Calvin casts Healing Light.
USING	table: 14473190	Healing Light
[SPELL CRIT %]	8.3
[PROJECTOR] starting dam	11.333333333333
[PROJECTOR] after difficulty dam	11.333333333333
[PROJECTOR] res	27.066781041046	0.72933218958954	 on dam	11.333333333333
[PROJECTOR] after resists dam	8.2657648153482
[PROJECTOR] final dam	8.2657648153482
[LOG]	King cobra hits Calvin for #LIGHT_GREEN#8.27 nature damage#LAST#.

Re: Wild infusion sometimes failing to cure disease.

Posted: Wed Nov 24, 2010 4:46 am
by edge2054
Some more weirdness. Get hit with an acid attack, triggers premonition, use Wild Rune and premonition triggers again next time I'm attacked (note that I only have rank 1 Premonition).

Code: Select all

[LOG]	Calvin casts a protective shield just in time!
addTmpValTable	resists	6	14.066781041046	 :=: 	6	130
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	14.066781041046	0.85933218958954	 on dam	4
[PROJECTOR] after resists dam	3.4373287583582
[PROJECTOR] final dam	3.4373287583582
[LOG]	Skeleton archer hits Calvin for #GREEN#3.44 acid damage#LAST#.
skeleton archer	19415	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_SHOOT
[LOG]	Skeleton archer shoots!
USING	table: 137A8368	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	acidic elven-wood arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	acidic elven-wood arrow
Adding entity	19593	after	19415
[COMBAT DAMAGE] power(1.858915) totstat(31.500000) talent_mod(1.000000)
[ATTACK ARCHERY] to 	Calvin	 :: 	39.037221473591	14	4	::	1
checkHit	14	4.05
=> chance to hit	79.994290002277
[ATTACK ARCHERY] raw dam	39.037221473591	versus	4	with APR	14
[ATTACK ARCHERY] after range	52
[PHYS CRIT %]	2.5
[ATTACK ARCHERY] after crit	52
[ATTACK ARCHERY] after mult	52
[PROJECTOR] starting dam	52
[PROJECTOR] after difficulty dam	52
[PROJECTOR] res	4.4095842545617	0.95590415745438	 on dam	52
[PROJECTOR] after resists dam	49.707016187628
[PROJECTOR] final dam	49.707016187628
[LOG]	Skeleton archer hits Calvin for #aaaaaa#49.71 physical damage#LAST#.
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	14.066781041046	0.85933218958954	 on dam	4
[PROJECTOR] after resists dam	3.4373287583582
[PROJECTOR] final dam	3.4373287583582
[LOG]	Skeleton archer hits Calvin for #GREEN#3.44 acid damage#LAST#.
182 frames in 10.063 seconds = 18.0861 FPS
[LOG]	Calvin uses Infusion: Wild.
USING	table: 1718F1E8	Infusion: Wild
[LOG]	The protective shield of Calvin disappears.
removeTempVal	resists	table: 18DFAD38	 :=: 	130
delTmpValTable	resists	6	14.066781041046
[LOG]	Calvin is cured!
[LOG]	Calvin lessen the pain.
addTmpValTable	resists	all	13	 :=: 	6	131
54 ticks  in 11.267 seconds = 4.79276 TPS
Using cached font	/data/font/VeraMono.ttf	12
[COMBAT DAMAGE] power(0.673286) totstat(30.000000) talent_mod(1.000000)
320 frames in 10.009 seconds = 31.9712 FPS
6 ticks  in 10.984 seconds = 0.546249 TPS
253 frames in 10.022 seconds = 25.2445 FPS
[LOG]	Calvin uses Infusion: Regeneration.
USING	table: 166E7A18	Infusion: Regeneration
[LOG]	Calvin starts to regenerating health quickly.
addTmpVal	life_regen	38.6	 :=: 	6	132
3 ticks  in 11.48 seconds = 0.261324 TPS
skeleton archer	19415	dumb ai talents can use	Shoot	T_SHOOT
dumb ai uses	T_SHOOT
[LOG]	Skeleton archer shoots!
USING	table: 137A8368	Shoot
[ARCHERY AQUIRE TARGETS WITH]	elm longbow	acidic elven-wood arrow
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	acidic elven-wood arrow
Adding entity	19594	after	19415
[COMBAT DAMAGE] power(1.858915) totstat(31.500000) talent_mod(1.000000)
[ATTACK ARCHERY] to 	Calvin	 :: 	39.037221473591	14	4	::	1
checkHit	14	4.05
=> chance to hit	79.994290002277
[ATTACK ARCHERY] raw dam	39.037221473591	versus	4	with APR	14
[ATTACK ARCHERY] after range	45
[PHYS CRIT %]	2.5
[ATTACK ARCHERY] after crit	45
[ATTACK ARCHERY] after mult	45
[PROJECTOR] starting dam	45
[PROJECTOR] after difficulty dam	45
[PROJECTOR] res	17.409584254562	0.82590415745438	 on dam	45
[PROJECTOR] after resists dam	37.165687085447
[PROJECTOR] final dam	37.165687085447
[LOG]	Skeleton archer hits Calvin for #aaaaaa#37.17 physical damage#LAST#.
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[LOG]	Calvin casts a protective shield just in time!
addTmpValTable	resists	6	14.066781041046	 :=: 	6	133
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!

Re: Wild infusion sometimes failing to cure disease.

Posted: Wed Nov 24, 2010 4:52 am
by edge2054
Okay, I think I have this figured out.


My infusion is clearing my premonition shield instead of my poison because the inscription doesn't check for the detrimental flag.

In other words, Infusions of the Wild will clear any effect of the type they specify. If it says magical or physical it has a chance to clear your good buffs.

Re: Wild infusion sometimes failing to cure disease.

Posted: Wed Nov 24, 2010 10:16 am
by darkgod
Well spotted!
Fixed