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Dark Ritual Bug

Posted: Tue Nov 23, 2010 12:28 am
by edge2054

Code: Select all

		local ret = {
			per = self:addTemporaryValue("combat_critical_power", self:combatTalentSpellDamage(t, 20, 60) / 100),
		}
		return ret
	end,
	deactivate = function(self, t, p)
		self:removeTemporaryValue("combat_spellcrit", p.per)
		return true
	end,
Seems to be removing combat_spellcrit when it's deactivated instead of critical power. (So infinite critical power but no crit to use it with :))

Re: Dark Ritual Bug

Posted: Tue Nov 23, 2010 10:29 am
by darkgod
fixed