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[r1972] Poison traps broken

Posted: Sun Nov 21, 2010 11:31 am
by Leffe

Code: Select all

[LOG]   A poisonous vine strikes at Test!
Lua Error: /engine/Trap.lua:131: attempt to call method 'triggered' (a nil value)
        At [C]:-1 triggered
        At /engine/Trap.lua:131 trigger
        At /engine/Trap.lua:144 
        At (tail call):-1 
        At [string "return function(self, x, y, what, ...) loca..."]:1 
        At (tail call):-1 
        At /engine/Actor.lua:152 move
        At /mod/class/Actor.lua:307 move
        At /mod/class/Player.lua:140 
        At (tail call):-1 
        At /engine/interface/PlayerRun.lua:138 runStep
        At /mod/class/Player.lua:200 act
        At /engine/GameEnergyBased.lua:73 tick
        At /engine/GameTurnBased.lua:44 tick
        At /mod/class/Game.lua:508
This happens for monsters as well.

Re: [r1972] Poison traps broken

Posted: Sun Nov 21, 2010 1:20 pm
by darkgod
fixed.