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[b14] Antimagic quest : sustained spells

Posted: Sat Nov 20, 2010 5:01 pm
by hops
sustained spells should be de-activated before registering the quest, otherwise player will auto-fail the quest when the sustains are re-activated upon levelup/stat-change

Re: [b14] Antimagic quest : sustained spells

Posted: Mon Nov 22, 2010 12:52 am
by Sirrocco
If it's an illegal sustain, activating it should prevent you from gaining the quest in the first place, right?

Re: [b14] Antimagic quest : sustained spells

Posted: Mon Nov 22, 2010 3:09 am
by greycat
I think what they're saying is that you might pick up this talent, use it at low levels, then accept the antimagic quest. At that point, any *more* uses of it will fail the quest, including automatic re-castings at level up.

Re: [b14] Antimagic quest : sustained spells

Posted: Mon Nov 22, 2010 9:24 am
by hops
This is indeed what I mean. Inscribed runes are purged, at least from the hotkey bar, upon receiving the quest, but sustained spells are not cancelled .