Mouse Play
Posted: Tue Nov 16, 2010 7:34 am
I recently started playing with just the mouse, because I can do it one-handed, it's easier to target spaces, and I'm less likely to accidentally press wrong buttons. And I like it! But it's not 100% fully functional, and I feel like pretty much everyone else is playing only on keyboards. So I thought I'd point out things other people might be missing!
Here are the ones i can think of right now. I'll add more when I find/remember them.
1) Run targeting - normally you can click wherever and your little guy will take whatever he seems to think is the most appropriate route, avoiding obstacles, stopping when appropriate, etc. And if there are monster in sight, you only move one Space at a time. Nice! But when you can see monsters, you lose the ability to navigate objects and corners. You have to click somewhere in LOS, and sometimes you'll STILL get hung up on corners, banging your head against the wall as your enemies get closer and closer.
2) Exiting Menus - In the character creation directions, it says you can right-click to cancel your last selection and return to the previous page. Doesn't work there, or anywhere else. Much more annoying are the full-screen pages, like the Quest log, where you can't just click outside the box to make it go away.
3) Uncommon menus - I can't find any way to get to some of the menus, like 't'ake-off, 'd'rop, or 'u'se.
4) Drop-down menu placement - Sometimes the menu of options you get when right-clicking a space drops past the bottom of the screen, and you can't get to the last couple options.
5) Keybind selection - The 1-12 keybinds that show up in the dashboard area are still quite useful, especially for AOE attacks. It would be nice to be able to right-click in the talent menu and then select 1-12. Or right-click in the keybind area of the dashboard and select a talent.
6) Tooltips - Sometimes the monster's stats get in the way of the monster. Could the window be made to switch sides if it would cover the mouse?
7) Shops - There's no way to adjust the number of items you want to buy or sell. maybe a set of +/- or ^/v buttons?
That's all for now!
Here are the ones i can think of right now. I'll add more when I find/remember them.
1) Run targeting - normally you can click wherever and your little guy will take whatever he seems to think is the most appropriate route, avoiding obstacles, stopping when appropriate, etc. And if there are monster in sight, you only move one Space at a time. Nice! But when you can see monsters, you lose the ability to navigate objects and corners. You have to click somewhere in LOS, and sometimes you'll STILL get hung up on corners, banging your head against the wall as your enemies get closer and closer.
2) Exiting Menus - In the character creation directions, it says you can right-click to cancel your last selection and return to the previous page. Doesn't work there, or anywhere else. Much more annoying are the full-screen pages, like the Quest log, where you can't just click outside the box to make it go away.
3) Uncommon menus - I can't find any way to get to some of the menus, like 't'ake-off, 'd'rop, or 'u'se.
4) Drop-down menu placement - Sometimes the menu of options you get when right-clicking a space drops past the bottom of the screen, and you can't get to the last couple options.
5) Keybind selection - The 1-12 keybinds that show up in the dashboard area are still quite useful, especially for AOE attacks. It would be nice to be able to right-click in the talent menu and then select 1-12. Or right-click in the keybind area of the dashboard and select a talent.
6) Tooltips - Sometimes the monster's stats get in the way of the monster. Could the window be made to switch sides if it would cover the mouse?
7) Shops - There's no way to adjust the number of items you want to buy or sell. maybe a set of +/- or ^/v buttons?
That's all for now!