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[r1708] map not update after Quake terrain change

Posted: Sat Oct 30, 2010 11:51 am
by hops
Quake changes some floors (.) to walls (#) , as the tooltips suggest, but this is not shown on the map.

Re: [r1708] map not update after Quake terrain change

Posted: Sat Oct 30, 2010 6:26 pm
by yufra
I can confirm this, and that uncommenting the "game.level.map:redisplay()" line in mod/class/Actor.doQuake (about line 371) remedies the problem. Any idea why it was commented out to begin with DG?