Crash in spider cave
Posted: Sun Oct 24, 2010 8:52 pm
Here's the last lines of stdout. The game had been behaving a little strangely prior to the crash.
[LOG] #00ff00#Talent Shattering Shout is ready to use.
[THREAD] Thread join 2 table: 0DE727C0
[THREAD] Thread join 1 table: 17D240F0
[THREAD] error table: 17D240F0
Lua Error: /engine/Game.lua:331: /Json2.lua:213: Failed to scan constant from string <html>
<head>
<title>Request Too Large</title>
</head>
<body>
<h1>Request Too Large</h1>
The "POST" request is too large for the internal work buffer:<br>
<blockquote>
The internal work buffer size is 2000 bytes.<br>
The "POST" request size is 8241 bytes.
</blockquote>
<p>
Return to <A HREF="">last page</A><p>
</body>
</html>
at starting position 1
At [C]:-1
At [C]:-1 error
At /engine/Game.lua:331 joinThreads
At /engine/GameEnergyBased.lua:99 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:437
[LOG] #00ff00#Talent King's Gift is ready to use.
[THREAD] Thread join 2 table: 0DE727C0
[THREAD] Thread join 1 table: 17D240F0
[LOG] #00ff00#Talent Shattering Shout is ready to use.
[THREAD] Thread join 2 table: 0DE727C0
[THREAD] Thread join 1 table: 17D240F0
[THREAD] error table: 17D240F0
Lua Error: /engine/Game.lua:331: /Json2.lua:213: Failed to scan constant from string <html>
<head>
<title>Request Too Large</title>
</head>
<body>
<h1>Request Too Large</h1>
The "POST" request is too large for the internal work buffer:<br>
<blockquote>
The internal work buffer size is 2000 bytes.<br>
The "POST" request size is 8241 bytes.
</blockquote>
<p>
Return to <A HREF="">last page</A><p>
</body>
</html>
at starting position 1
At [C]:-1
At [C]:-1 error
At /engine/Game.lua:331 joinThreads
At /engine/GameEnergyBased.lua:99 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:437
[LOG] #00ff00#Talent King's Gift is ready to use.
[THREAD] Thread join 2 table: 0DE727C0
[THREAD] Thread join 1 table: 17D240F0