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Item respawns visible when they shouldn't be

Posted: Thu Oct 14, 2010 5:42 pm
by edge2054
Respawned items appear on previously explored tiles before you've re-explored them.

In other words, if you clear a level, pick everything up, and go back to it later, you can see every item that's respawned on the level without leaving the stairs by using shift + the mouse.

Re: Item respawns visible when they shouldn't be

Posted: Thu Oct 14, 2010 7:14 pm
by Grey
Makes potion and scroll farming so much easier :)

Re: Item respawns visible when they shouldn't be

Posted: Thu Oct 14, 2010 9:33 pm
by Shoob
this is also worse than in beta 11 because tooltips now work on them too.

Re: Item respawns visible when they shouldn't be

Posted: Fri Oct 15, 2010 7:20 am
by Fela
..unless the level is naturally dark, when tooltips generally don't seem to work, even if the item is in your light radius.

Probably not noticable by all the archmage players with their vision spell :)

Re: Item respawns visible when they shouldn't be

Posted: Fri Oct 15, 2010 11:22 am
by Shoob
Fela wrote:Probably not noticable by all the archmage players with their vision spell
or, you know, the people with spare magic mapping scrolls ;)

Re: Item respawns visible when they shouldn't be

Posted: Fri Oct 15, 2010 3:19 pm
by yufra
A simple fix would be to completely remove objects from remembered but not seen tiles, even ones that you would have remembered as being there. I don't know how feasible it would be to save the last seen object in a tile and only update that when you see it, so I offer the other suggestion up to public opinion.

Re: Item respawns visible when they shouldn't be

Posted: Fri Oct 15, 2010 4:37 pm
by edge2054
Yeah, I'm sure there's not an easy fix for this but it's really cheesy.

It's not just potion farming that's made easy it's also low level artifact farming.

Re: Item respawns visible when they shouldn't be

Posted: Fri Oct 15, 2010 5:29 pm
by Grey
It shouldn't be hard to fix - just add a "recent" flag to each tile. When you explore a tile it gets marked as both explored and recent. When you leave the level for long and the items/monsters are regenned then all tiles marked recent are then remarked as non-recent (I assume this would be done when the level is actually revisitted). Then items can only be displayed on tiles marked recent.