Crash on leveling up
Posted: Thu Oct 07, 2010 9:07 pm
I just had ToME close on me. It didn't freeze, Windows didn't tell me that it stopped working; it just disappeared. It happened after distributing stat points from a level up and hitting keypad enter. Here's the last bit of stdout:
332 frames in 10.014 seconds = 33.1536 FPS
431 ticks in 10.456 seconds = 41.2204 TPS
334 frames in 10.019 seconds = 33.3367 FPS
28 ticks in 11.914 seconds = 2.35018 TPS
334 frames in 10.02 seconds = 33.3333 FPS
[LOG] Crowfield deactivates Hymn of Perseverance.
removeTempVal on_melee_hit table: 1D732500 :=: 15343
delTmpValTable on_melee_hit 10 2.035151031796
removeTempVal stun_immune 0.3 :=: 15344
delTmpVal stun_immune 0.3
removeTempVal confusion_immune 0.3 :=: 15345
delTmpVal confusion_immune 0.3
removeTempVal blind_immune 0.3 :=: 15346
delTmpVal blind_immune 0.3
[LOG] Crowfield activates Hymn of Perseverance.
addTmpValTable on_melee_hit 10 2.035151031796 :=: 2 16789
addTmpVal stun_immune 0.3 :=: 2 16790
addTmpVal confusion_immune 0.3 :=: 2 16791
addTmpVal blind_immune 0.3 :=: 2 16792
This happened soon after killing many hundreds of multi-hued drake hatchlings on a level of the spider cave. I have no idea where they were coming from. It felt like a breeder infestation or beta11 summoner explosion, but I could never find what was summoning them. I got well over 200 gold out of it, though. The crash came not long after looting all that gold, and the game was moving very, very slowly while picking up big piles of gold. It took a couple minutes to pick up one memorable pile of 90 gold on a single square. I finished the looting, went on exploring, realized that I had stat points to spend, spent them, and *blip*... ToME closes.
332 frames in 10.014 seconds = 33.1536 FPS
431 ticks in 10.456 seconds = 41.2204 TPS
334 frames in 10.019 seconds = 33.3367 FPS
28 ticks in 11.914 seconds = 2.35018 TPS
334 frames in 10.02 seconds = 33.3333 FPS
[LOG] Crowfield deactivates Hymn of Perseverance.
removeTempVal on_melee_hit table: 1D732500 :=: 15343
delTmpValTable on_melee_hit 10 2.035151031796
removeTempVal stun_immune 0.3 :=: 15344
delTmpVal stun_immune 0.3
removeTempVal confusion_immune 0.3 :=: 15345
delTmpVal confusion_immune 0.3
removeTempVal blind_immune 0.3 :=: 15346
delTmpVal blind_immune 0.3
[LOG] Crowfield activates Hymn of Perseverance.
addTmpValTable on_melee_hit 10 2.035151031796 :=: 2 16789
addTmpVal stun_immune 0.3 :=: 2 16790
addTmpVal confusion_immune 0.3 :=: 2 16791
addTmpVal blind_immune 0.3 :=: 2 16792
This happened soon after killing many hundreds of multi-hued drake hatchlings on a level of the spider cave. I have no idea where they were coming from. It felt like a breeder infestation or beta11 summoner explosion, but I could never find what was summoning them. I got well over 200 gold out of it, though. The crash came not long after looting all that gold, and the game was moving very, very slowly while picking up big piles of gold. It took a couple minutes to pick up one memorable pile of 90 gold on a single square. I finished the looting, went on exploring, realized that I had stat points to spend, spent them, and *blip*... ToME closes.