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[Beta 12] Broken shop

Posted: Tue Oct 05, 2010 3:03 am
by Graziel
I broke shop by selling 180 elm arrows - they didnt disappear from my inv. So i tried to sell them again - i could sell only 1, after exiting shop i tried to enter it again and i got this errors:

Code: Select all

[Identify]	elm arrow	true
Lua Error: /engine/dialogs/ShowStore.lua:111: bad argument #1 to 'char' (invalid value)
	At [C]:-1 
	At [C]:-1 char
	At /engine/dialogs/ShowStore.lua:111 generateList
	At /engine/dialogs/ShowStore.lua:82 updateStore
	At /engine/Store.lua:136 fct
	At /engine/ui/Dialog.lua:67 fct
	At /engine/ui/Button.lua:67 ?
	At /engine/KeyBind.lua:198 receiveKey
	At /engine/ui/Dialog.lua:291 keyEvent
	At /engine/ui/Dialog.lua:169 
276 frames in 10.014 seconds = 27.5614 FPS
Lua Error: /engine/dialogs/ShowStore.lua:111: bad argument #1 to 'char' (invalid value)
	At [C]:-1 
	At [C]:-1 char
	At /engine/dialogs/ShowStore.lua:111 generateList
	At /engine/dialogs/ShowStore.lua:82 updateStore
	At /engine/dialogs/ShowStore.lua:98 use
	At /engine/dialogs/ShowStore.lua:44 fct
	At /engine/ui/ListColumns.lua:216 onUse
	At /engine/ui/ListColumns.lua:172 fct
	At /engine/Mouse.lua:42 receiveMouse
	At /engine/Mouse.lua:64 delegate
	At /engine/ui/Dialog.lua:284 mouseEvent
	At /engine/ui/Dialog.lua:168 fct
	At /engine/Mouse.lua:42 
Lua Error: /engine/interface/ActorInventory.lua:92: attempt to index local 'o' (a boolean value)
	At [C]:-1 
	At /engine/interface/ActorInventory.lua:92 addObject
	At /engine/Store.lua:129 fct
	At /engine/ui/Dialog.lua:67 fct
	At /engine/ui/Button.lua:66 fct
	At /engine/Mouse.lua:42 receiveMouse
	At /engine/Mouse.lua:64 delegate
	At /engine/ui/Dialog.lua:284 mouseEvent
	At /engine/ui/Dialog.lua:168 fct
	At /engine/Mouse.lua:42 
208 ticks  in 10.005 seconds = 20.7896 TPS
Lua Error: /engine/dialogs/ShowStore.lua:111: bad argument #1 to 'char' (invalid value)
	At [C]:-1 
	At [C]:-1 char
	At /engine/dialogs/ShowStore.lua:111 generateList
	At /engine/dialogs/ShowStore.lua:82 updateStore
	At /engine/dialogs/ShowStore.lua:98 use
	At /engine/dialogs/ShowStore.lua:44 fct
	At /engine/ui/ListColumns.lua:216 onUse
	At /engine/ui/ListColumns.lua:172 fct
	At /engine/Mouse.lua:42 receiveMouse
	At /engine/Mouse.lua:64 delegate
	At /engine/ui/Dialog.lua:284 mouseEvent
	At /engine/ui/Dialog.lua:168 fct
	At /engine/Mouse.lua:42 
Lua Error: /engine/interface/ActorInventory.lua:92: attempt to index local 'o' (a boolean value)
	At [C]:-1 
	At /engine/interface/ActorInventory.lua:92 addObject
	At /engine/Store.lua:129 fct
	At /engine/ui/Dialog.lua:67 fct
	At /engine/ui/Button.lua:66 fct
	At /engine/Mouse.lua:42 receiveMouse
	At /engine/Mouse.lua:64 delegate
	At /engine/ui/Dialog.lua:284 mouseEvent
	At /engine/ui/Dialog.lua:168 fct
	At /engine/Mouse.lua:42 
260 frames in 10.014 seconds = 25.9637 FPS
[STORE] not restocking yet	31790	10000	31730
Lua Error: /engine/dialogs/ShowStore.lua:111: bad argument #1 to 'char' (invalid value)
	At [C]:-1 
	At [C]:-1 char
	At /engine/dialogs/ShowStore.lua:111 generateList
	At /engine/dialogs/ShowStore.lua:37 init
	At /engine/class.lua:64 new
	At /engine/Store.lua:76 interact
	At /mod/resolvers.lua:135 check
	At [string "return function(self, x, y, what, ...) loca..."]:1 checkAllEntities
	At /engine/Actor.lua:152 move
	At /mod/class/Actor.lua:276 move
	At /mod/class/Player.lua:114 moveDir
	At /mod/class/Game.lua:630 ?
	At /engine/KeyBind.lua:198 
333 ticks  in 10.559 seconds = 31.5371 TPS
[STORE] not restocking yet	31800	10000	31730

Re: [Beta 12] Broken shop

Posted: Tue Oct 05, 2010 6:14 am
by Fletch
had the same problem. afterwards it wouldnt let me use the shop again.

second time ive had it just now it lagged for a few seconds then all 183 iron shots appeared unstacked in the shops inventory

Re: [Beta 12] Broken shop

Posted: Tue Oct 05, 2010 8:48 am
by darkgod
Fixed