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Golem NEEDS to not be generated in the wilderness

Posted: Tue Sep 21, 2010 11:47 pm
by Shoob
This will solve a variety of issues, such as the golem killing the apprentice mage :/ (I had that happen)
the golem killing you in the wilderness (I could have had that happen)

and I still think it is a hassle, though this is related to the other bug (with the cloak) I still wanted a new thread to provide emphasis :D

Re: Golem NEEDS to not be generated in the wilderness

Posted: Wed Sep 22, 2010 7:37 am
by darkgod
The golem will now change faction with the player when using the cloak

Re: Golem NEEDS to not be generated in the wilderness

Posted: Wed Sep 22, 2010 5:25 pm
by Final Master
I also noticed (again) an excessive amount of slowdown when the golem is in the wilderness screen. More so if the novice mage is also shown.