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[Beta 11b] Valuts breaks Vision skill
Posted: Tue Sep 21, 2010 12:48 am
by Graziel
You cant scout into valut using "vision" and "sense" skill and it looks like it stops showing squares as soon as it scans valut
P.S
I think im trolling bugs section -_-"
Re: [Beta 11b] Valuts breaks Vision skill
Posted: Tue Sep 21, 2010 12:55 am
by Repton
That's deliberate
Well, this might not be:
it looks like it stops showing squares as soon as it scans valut
But it's intentional that you can't sense/map through vault walls.
Re: [Beta 11b] Valuts breaks Vision skill
Posted: Tue Sep 21, 2010 1:26 am
by Graziel
well some of i can and some of i cant so i dont know if its intentional : P
i can those little 2x2 with scrolls and skeleton mage guardian and i cant this big castle with stone trolls both in "old forest" still playing and checking
Re: [Beta 11b] Valuts breaks Vision skill
Posted: Tue Sep 21, 2010 7:39 am
by darkgod
Yup not all vaults are created equal, that's by design
And sense/esp/magicmap/... work like a field a vision so if you have something blocking on the way you cant see what's behind
Re: [Beta 11b] Valuts breaks Vision skill
Posted: Tue Sep 21, 2010 12:00 pm
by Graziel
well that was against pattern : P
it would be fun if you got any message like:
"Your [skill] was inhibited by unknown force" or "Something clouds your mind" or something like that : P
EDIT:
Would be more fun if you could 'see' thru it with skill lvl 6 or 7(with injured seer help)