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[Beta 11b] New mouse interface issues

Posted: Mon Sep 20, 2010 9:18 pm
by Feanor.81
1)
Fletch wrote:might only be a bug for me, but when i use the mouse sometimes it randomly clicks 5 times.
eg. Adding a stat to strength. Click once and all 3 points go into it at the same time. Same with equipping and buying/selling.
This happens also to me, and also when clicking on a talent in the new right click context menu. This is particurarly bad, since I got inadvertently moved one square like I had left clicked on the map, and thus monsters get a "free" action.

2) Can't find the post, but how someone else already stated, it would be very useful to show the targeting reticule when mouse-overing a targeted talent in the context menu. The way it is, is somewhat difficult to understand if you have a clear shoot to the target.

3) Isn't a bit pointless having the "Move to" option show up in the context menu? If you want to move, you can just left click the square.

Re: [Beta 11b] New mouse interface issues

Posted: Mon Sep 20, 2010 9:26 pm
by darkgod
I'll try to find why it multi-clicks, probably because you slightly move the mouse with the button perssed

Re: [Beta 11b] New mouse interface issues

Posted: Mon Sep 20, 2010 10:06 pm
by Feanor.81
Uhm, I made some tests, it seems you guessed right.

Edit: It would be nice if you can find a way to prevent it, in the meantime... I'll specialize in doing real "steady" shots :)

Re: [Beta 11b] New mouse interface issues

Posted: Mon Sep 20, 2010 10:31 pm
by darkgod
FIxed

Re: [Beta 11b] New mouse interface issues

Posted: Wed Sep 29, 2010 3:13 am
by edge2054
Not sure if this is the same issue or not but right clicking to bring up the talent menu sometimes costs energy even if you don't pick a talent to use.

Code: Select all

[Equilibrium] Use chance:     93.087852882224    ::    12.2
[Equilibrium] Use chance:     93.719518772861    ::    12.2
bind    MOVE_DOWN    function: 16675798
bind    MOVE_UP    function: 16675748
bind    EXIT    function: 166757E8
bind    ACCEPT    function: 166757C0
[Equilibrium] Use chance:     93.047782128462    ::    12.4
[Equilibrium] Use chance:     93.675444679663    ::    12.4
[Equilibrium] Use chance:     93.675444679663    ::    12.4
[Equilibrium] Use chance:     94.131061046114    ::    12.4
[Equilibrium] Use chance:     93.047782128462    ::    12.4
[Equilibrium] Use chance:     92.111893622534    ::    12.4
[Equilibrium] Use chance:     93.047782128462    ::    12.4
[Equilibrium] Use chance:     93.459527709884    ::    12.4
bind    MOVE_DOWN    function: 16416BA0
bind    MOVE_UP    function: 16416B50
bind    EXIT    function: 16416BF0
bind    ACCEPT    function: 16416BC8
[Equilibrium] Use chance:     93.047782128462    ::    12.4
[Equilibrium] Use chance:     93.675444679663    ::    12.4
[Equilibrium] Use chance:     93.675444679663    ::    12.4
[Equilibrium] Use chance:     94.131061046114    ::    12.4
[Equilibrium] Use chance:     93.047782128462    ::    12.4
[Equilibrium] Use chance:     92.111893622534    ::    12.4
[Equilibrium] Use chance:     93.047782128462    ::    12.4
bind    MOVE_DOWN    function: 1503E848
bind    MOVE_UP    function: 1503E7F8
bind    EXIT    function: 1503E898
bind    ACCEPT    function: 1503E870
AI took for target    3011    giant crystal rat    ::    10    Pandora    53    <    400
[Equilibrium] Use chance:     92.948601399565    ::    12.9
[Equilibrium] Use chance:     93.56658031146    ::    12.9
[Equilibrium] Use chance:     93.56658031146    ::    12.9
[Equilibrium] Use chance:     94.013905001311    ::    12.9
[Equilibrium] Use chance:     92.948601399565    ::    12.9
[Equilibrium] Use chance:     92.024342590663    ::    12.9
[Equilibrium] Use chance:     92.948601399565    ::    12.9
[Equilibrium] Use chance:     93.354199320874    ::    12.9
bind    MOVE_DOWN    function: 1595F538
bind    MOVE_UP    function: 1595F4E8
bind    EXIT    function: 1595F588
bind    ACCEPT    function: 1595F560
[Equilibrium] Use chance:     92.948601399565    ::    12.9
[Equilibrium] Use chance:     93.56658031146    ::    12.9
[Equilibrium] Use chance:     93.56658031146    ::    12.9
[Equilibrium] Use chance:     94.013905001311    ::    12.9
[Equilibrium] Use chance:     92.948601399565    ::    12.9
[Equilibrium] Use chance:     92.024342590663    ::    12.9
[Equilibrium] Use chance:     92.948601399565    ::    12.9
[Equilibrium] Use chance:     93.354199320874    ::    12.9
bind    MOVE_DOWN    function: 1367F6A0
bind    MOVE_UP    function: 1367F650
bind    EXIT    function: 1367F6F0
bind    ACCEPT    function: 1367F6C8
225 ticks  in 10.019 seconds = 22.4573 TPS
[Equilibrium] Use chance:     92.948601399565    ::    12.9
[Equilibrium] Use chance:     93.56658031146    ::    12.9
bind    MOVE_DOWN    function: 15236BB8
bind    MOVE_UP    function: 15236B68
bind    EXIT    function: 15236C08
bind    ACCEPT    function: 15236BE0
[Equilibrium] Use chance:     92.909317537939    ::    13.1
[Equilibrium] Use chance:     93.523546924092    ::    13.1
[Equilibrium] Use chance:     93.523546924092    ::    13.1
[Equilibrium] Use chance:     93.967679643049    ::    13.1
[Equilibrium] Use chance:     92.909317537939    ::    13.1
[Equilibrium] Use chance:     91.989590106201    ::    13.1
[Equilibrium] Use chance:     92.909317537939    ::    13.1
[Equilibrium] Use chance:     93.312532450754    ::    13.1
bind    MOVE_DOWN    function: 160608A8
bind    MOVE_UP    function: 16060858
bind    EXIT    function: 160608F8
bind    ACCEPT    function: 160608D0
330 frames in 10.023 seconds = 32.9243 FPS
[Equilibrium] Use chance:     92.909317537939    ::    13.1
[Equilibrium] Use chance:     93.523546924092    ::    13.1
[Equilibrium] Use chance:     93.523546924092    ::    13.1
[Equilibrium] Use chance:     93.967679643049    ::    13.1
[Equilibrium] Use chance:     92.909317537939    ::    13.1
[Equilibrium] Use chance:     91.989590106201    ::    13.1
[Equilibrium] Use chance:     92.909317537939    ::    13.1
[Equilibrium] Use chance:     93.312532450754    ::    13.1
bind    MOVE_DOWN    function: 1844DD10
bind    MOVE_UP    function: 1844DCC0
bind    EXIT    function: 1844DD60
bind    ACCEPT    function: 1844DD38
[Equilibrium] Use chance:     92.850796470158    ::    13.4
[Equilibrium] Use chance:     93.459527709884    ::    13.4
[Equilibrium] Use chance:     93.459527709884    ::    13.4
[Equilibrium] Use chance:     93.898998260759    ::    13.4
[Equilibrium] Use chance:     92.850796470158    ::    13.4
[Equilibrium] Use chance:     91.937742251701    ::    13.4
[Equilibrium] Use chance:     92.850796470158    ::    13.4
[Equilibrium] Use chance:     93.250514422894    ::    13.4
bind    MOVE_DOWN    function: 197106F0
bind    MOVE_UP    function: 197106A0
bind    EXIT    function: 19710740
bind    ACCEPT    function: 19710718
[Equilibrium] Use chance:     93.459527709884    ::    13.4
[LOG]    Pandora summons a Fire Imp!
USING    table: 1534DE58    Fire Imp
findFreeGrid using    22    42
[MOVE] actor moved without a starting position    fire imp    22    42
AI took for target    3053    fire imp    ::    3011    giant crystal rat    1    <    400
fire imp    3053    dumb ai talents can use    Fire Bolt    T_FIRE_IMP_BOLT
dumb ai uses    T_FIRE_IMP_BOLT
[LOG]    Fire imp casts Fire Bolt.
USING    table: 192AC488    Fire Bolt
[SPELL CRIT %]    1
[PROJECTOR] starting dam    64.555555555556
[PROJECTOR] after difficulty dam    64.555555555556
[PROJECTOR] res    0    1     on dam    64.555555555556
[PROJECTOR] final dam    64.555555555556
[LOG]    Fire imp hits giant crystal rat for #LIGHT_RED#64.56 fire damage#LAST#.
[LOG]    Fire imp killed giant crystal rat!
215    ***
I watched the mentioned rat and a snake advance several tiles towards me while I right-clicked and then hit escape repeatedly (I was doing this as a test because earlier I had right-clicked to pull up the menu and had seen a creature take a step between the click and picking an action).