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[Beta 11b] New mouse interface issues
Posted: Mon Sep 20, 2010 9:18 pm
by Feanor.81
1)
Fletch wrote:might only be a bug for me, but when i use the mouse sometimes it randomly clicks 5 times.
eg. Adding a stat to strength. Click once and all 3 points go into it at the same time. Same with equipping and buying/selling.
This happens also to me, and also when clicking on a talent in the new right click context menu. This is particurarly bad, since I got inadvertently moved one square like I had left clicked on the map, and thus monsters get a "free" action.
2) Can't find the post, but how someone else already stated, it would be very useful to show the targeting reticule when mouse-overing a targeted talent in the context menu. The way it is, is somewhat difficult to understand if you have a clear shoot to the target.
3) Isn't a bit pointless having the "Move to" option show up in the context menu? If you want to move, you can just left click the square.
Re: [Beta 11b] New mouse interface issues
Posted: Mon Sep 20, 2010 9:26 pm
by darkgod
I'll try to find why it multi-clicks, probably because you slightly move the mouse with the button perssed
Re: [Beta 11b] New mouse interface issues
Posted: Mon Sep 20, 2010 10:06 pm
by Feanor.81
Uhm, I made some tests, it seems you guessed right.
Edit: It would be nice if you can find a way to prevent it, in the meantime... I'll specialize in doing real "steady" shots

Re: [Beta 11b] New mouse interface issues
Posted: Mon Sep 20, 2010 10:31 pm
by darkgod
FIxed
Re: [Beta 11b] New mouse interface issues
Posted: Wed Sep 29, 2010 3:13 am
by edge2054
Not sure if this is the same issue or not but right clicking to bring up the talent menu sometimes costs energy even if you don't pick a talent to use.
Code: Select all
[Equilibrium] Use chance: 93.087852882224 :: 12.2
[Equilibrium] Use chance: 93.719518772861 :: 12.2
bind MOVE_DOWN function: 16675798
bind MOVE_UP function: 16675748
bind EXIT function: 166757E8
bind ACCEPT function: 166757C0
[Equilibrium] Use chance: 93.047782128462 :: 12.4
[Equilibrium] Use chance: 93.675444679663 :: 12.4
[Equilibrium] Use chance: 93.675444679663 :: 12.4
[Equilibrium] Use chance: 94.131061046114 :: 12.4
[Equilibrium] Use chance: 93.047782128462 :: 12.4
[Equilibrium] Use chance: 92.111893622534 :: 12.4
[Equilibrium] Use chance: 93.047782128462 :: 12.4
[Equilibrium] Use chance: 93.459527709884 :: 12.4
bind MOVE_DOWN function: 16416BA0
bind MOVE_UP function: 16416B50
bind EXIT function: 16416BF0
bind ACCEPT function: 16416BC8
[Equilibrium] Use chance: 93.047782128462 :: 12.4
[Equilibrium] Use chance: 93.675444679663 :: 12.4
[Equilibrium] Use chance: 93.675444679663 :: 12.4
[Equilibrium] Use chance: 94.131061046114 :: 12.4
[Equilibrium] Use chance: 93.047782128462 :: 12.4
[Equilibrium] Use chance: 92.111893622534 :: 12.4
[Equilibrium] Use chance: 93.047782128462 :: 12.4
bind MOVE_DOWN function: 1503E848
bind MOVE_UP function: 1503E7F8
bind EXIT function: 1503E898
bind ACCEPT function: 1503E870
AI took for target 3011 giant crystal rat :: 10 Pandora 53 < 400
[Equilibrium] Use chance: 92.948601399565 :: 12.9
[Equilibrium] Use chance: 93.56658031146 :: 12.9
[Equilibrium] Use chance: 93.56658031146 :: 12.9
[Equilibrium] Use chance: 94.013905001311 :: 12.9
[Equilibrium] Use chance: 92.948601399565 :: 12.9
[Equilibrium] Use chance: 92.024342590663 :: 12.9
[Equilibrium] Use chance: 92.948601399565 :: 12.9
[Equilibrium] Use chance: 93.354199320874 :: 12.9
bind MOVE_DOWN function: 1595F538
bind MOVE_UP function: 1595F4E8
bind EXIT function: 1595F588
bind ACCEPT function: 1595F560
[Equilibrium] Use chance: 92.948601399565 :: 12.9
[Equilibrium] Use chance: 93.56658031146 :: 12.9
[Equilibrium] Use chance: 93.56658031146 :: 12.9
[Equilibrium] Use chance: 94.013905001311 :: 12.9
[Equilibrium] Use chance: 92.948601399565 :: 12.9
[Equilibrium] Use chance: 92.024342590663 :: 12.9
[Equilibrium] Use chance: 92.948601399565 :: 12.9
[Equilibrium] Use chance: 93.354199320874 :: 12.9
bind MOVE_DOWN function: 1367F6A0
bind MOVE_UP function: 1367F650
bind EXIT function: 1367F6F0
bind ACCEPT function: 1367F6C8
225 ticks in 10.019 seconds = 22.4573 TPS
[Equilibrium] Use chance: 92.948601399565 :: 12.9
[Equilibrium] Use chance: 93.56658031146 :: 12.9
bind MOVE_DOWN function: 15236BB8
bind MOVE_UP function: 15236B68
bind EXIT function: 15236C08
bind ACCEPT function: 15236BE0
[Equilibrium] Use chance: 92.909317537939 :: 13.1
[Equilibrium] Use chance: 93.523546924092 :: 13.1
[Equilibrium] Use chance: 93.523546924092 :: 13.1
[Equilibrium] Use chance: 93.967679643049 :: 13.1
[Equilibrium] Use chance: 92.909317537939 :: 13.1
[Equilibrium] Use chance: 91.989590106201 :: 13.1
[Equilibrium] Use chance: 92.909317537939 :: 13.1
[Equilibrium] Use chance: 93.312532450754 :: 13.1
bind MOVE_DOWN function: 160608A8
bind MOVE_UP function: 16060858
bind EXIT function: 160608F8
bind ACCEPT function: 160608D0
330 frames in 10.023 seconds = 32.9243 FPS
[Equilibrium] Use chance: 92.909317537939 :: 13.1
[Equilibrium] Use chance: 93.523546924092 :: 13.1
[Equilibrium] Use chance: 93.523546924092 :: 13.1
[Equilibrium] Use chance: 93.967679643049 :: 13.1
[Equilibrium] Use chance: 92.909317537939 :: 13.1
[Equilibrium] Use chance: 91.989590106201 :: 13.1
[Equilibrium] Use chance: 92.909317537939 :: 13.1
[Equilibrium] Use chance: 93.312532450754 :: 13.1
bind MOVE_DOWN function: 1844DD10
bind MOVE_UP function: 1844DCC0
bind EXIT function: 1844DD60
bind ACCEPT function: 1844DD38
[Equilibrium] Use chance: 92.850796470158 :: 13.4
[Equilibrium] Use chance: 93.459527709884 :: 13.4
[Equilibrium] Use chance: 93.459527709884 :: 13.4
[Equilibrium] Use chance: 93.898998260759 :: 13.4
[Equilibrium] Use chance: 92.850796470158 :: 13.4
[Equilibrium] Use chance: 91.937742251701 :: 13.4
[Equilibrium] Use chance: 92.850796470158 :: 13.4
[Equilibrium] Use chance: 93.250514422894 :: 13.4
bind MOVE_DOWN function: 197106F0
bind MOVE_UP function: 197106A0
bind EXIT function: 19710740
bind ACCEPT function: 19710718
[Equilibrium] Use chance: 93.459527709884 :: 13.4
[LOG] Pandora summons a Fire Imp!
USING table: 1534DE58 Fire Imp
findFreeGrid using 22 42
[MOVE] actor moved without a starting position fire imp 22 42
AI took for target 3053 fire imp :: 3011 giant crystal rat 1 < 400
fire imp 3053 dumb ai talents can use Fire Bolt T_FIRE_IMP_BOLT
dumb ai uses T_FIRE_IMP_BOLT
[LOG] Fire imp casts Fire Bolt.
USING table: 192AC488 Fire Bolt
[SPELL CRIT %] 1
[PROJECTOR] starting dam 64.555555555556
[PROJECTOR] after difficulty dam 64.555555555556
[PROJECTOR] res 0 1 on dam 64.555555555556
[PROJECTOR] final dam 64.555555555556
[LOG] Fire imp hits giant crystal rat for #LIGHT_RED#64.56 fire damage#LAST#.
[LOG] Fire imp killed giant crystal rat!
215 ***
I watched the mentioned rat and a snake advance several tiles towards me while I right-clicked and then hit escape repeatedly (I was doing this as a test because earlier I had right-clicked to pull up the menu and had seen a creature take a step between the click and picking an action).