[b10] Serious consistency problem after crash
Posted: Sun Sep 12, 2010 3:55 pm
Hi,
After I did the Grushnak Pride (incl. Boss) and left the zone, my PC crashed (not a ToME issue) a while after. When reloading today my char was still where the last "real" save was performed. However the Pride itself was saved (though not the char) when I left Grushnak before the crash. The result is: I do still have the Orcrist achievement, all of the map is covered up, some items I IDed and dropped are still on the ground and the pride boss is not there anymore - meaning his ring is permanently lost to me... Maybe deleting the corresponding savefile will help as a workaround - I'll try that later.
But the real issue is, that this could turn out to be a gamebreaking problem: Just imagine this wouldn't have been grushnack but one of the other prides and one of the orbs were lost. Resulting in a broken game since it can't be completed anymore.
I was always wondering anyways why the game performs a partial autosave. Okay, I guess for memory management and speed issues but the way it works not - as seen - it can bring the game out of consistency. Saving the character in addition to the zone should help as a fix.
After I did the Grushnak Pride (incl. Boss) and left the zone, my PC crashed (not a ToME issue) a while after. When reloading today my char was still where the last "real" save was performed. However the Pride itself was saved (though not the char) when I left Grushnak before the crash. The result is: I do still have the Orcrist achievement, all of the map is covered up, some items I IDed and dropped are still on the ground and the pride boss is not there anymore - meaning his ring is permanently lost to me... Maybe deleting the corresponding savefile will help as a workaround - I'll try that later.
But the real issue is, that this could turn out to be a gamebreaking problem: Just imagine this wouldn't have been grushnack but one of the other prides and one of the orbs were lost. Resulting in a broken game since it can't be completed anymore.
I was always wondering anyways why the game performs a partial autosave. Okay, I guess for memory management and speed issues but the way it works not - as seen - it can bring the game out of consistency. Saving the character in addition to the zone should help as a fix.