Page 1 of 1

[Beta 10]Character Freezes when I enter Sandworm Lair

Posted: Thu Sep 09, 2010 1:10 pm
by paboperfecto
I can still access menus and inventory but I cannot move my character nor does resting seem to take a turn. I have the following errors in stdout.txt (the index field 'distance map' error is there another 15 times or so) :

Code: Select all

Lua Error: /mod/class/Game.lua:361: attempt to call method 'getPathString' (a nil value)
    At [C]:-1 getPathString
    At /mod/class/Game.lua:361 changeLevel
    At /mod/class/Game.lua:606 ?
    At /engine/KeyBind.lua:202 
57 frames in 11.854 seconds = 4.8085 FPS
56 ticks  in 11.815 seconds = 4.73974 TPS
Lua Error: /engine/interface/ActorFOV.lua:128: attempt to index field 'distance_map' (a nil value)
    At [C]:-1 
    At /engine/interface/ActorFOV.lua:128 distanceMap
    At /engine/interface/ActorFOV.lua:75 
    At [C]:-1 calc_circle
    At /engine/interface/ActorFOV.lua:70 computeFOV
    At /mod/class/NPC.lua:44 act
    At /engine/GameEnergyBased.lua:73 tick
    At /engine/GameTurnBased.lua:44 tick
    At /mod/class/Game.lua:375 
Lua Error: /engine/interface/ActorFOV.lua:128: attempt to index field 'distance_map' (a nil value)
    At [C]:-1 
    At /engine/interface/ActorFOV.lua:128 distanceMap
    At /engine/interface/ActorFOV.lua:75 
    At [C]:-1 calc_circle
    At /engine/interface/ActorFOV.lua:70 computeFOV
    At /mod/class/NPC.lua:44 act
    At /engine/GameEnergyBased.lua:73 tick
    At /engine/GameTurnBased.lua:44 tick
    At /mod/class/Game.lua:375 
Lua Error: /engine/interface/ActorFOV.lua:128: attempt to index field 'distance_map' (a nil value)
    At [C]:-1 
    At /engine/interface/ActorFOV.lua:128 distanceMap
    At /engine/interface/ActorFOV.lua:75 
    At [C]:-1 calc_circle
    At /engine/interface/ActorFOV.lua:70 computeFOV
    At /mod/class/NPC.lua:44 act
    At /engine/GameEnergyBased.lua:73 tick
    At /engine/GameTurnBased.lua:44 tick
    At /mod/class/Game.lua:375 

Re: [Beta 10]Character Freezes when I enter Sandworm Lair

Posted: Thu Sep 09, 2010 2:33 pm
by paboperfecto
I switched computers just before this happened so I have a savefile in the wilderness before entering the sand worm lair. When I enter Carn Dum the same thing happens, I can enter the town fine and everything works there. Let me know if you would like the savefile or a character dump.

Re: [Beta 10]Character Freezes when I enter Sandworm Lair

Posted: Thu Sep 09, 2010 2:36 pm
by Final Master
I've started to get characters that are invisible (and I'm not invisible) when I enter any level in the Lair. I remain invisible (along with any visual aspects of suspended abilities) until I move AND kill an enemy. I... have no idea why I would have to do both.

Re: [Beta 10]Character Freezes when I enter Sandworm Lair

Posted: Thu Sep 09, 2010 2:56 pm
by paboperfecto
Looking in my (wilderness level) save game folder I noticed that I had a .teaz file for both the sandworm lair and Carn Dum even though I had never visited those zones with this particular character. I deleted those and everything seems peachy again. I'm not sure how those files were there since I think my last character died and the whole folder gets deleted at that point.

Re: [Beta 10]Character Freezes when I enter Sandworm Lair

Posted: Thu Sep 09, 2010 10:42 pm
by darkgod
Weird indeed ..

Re: [Beta 10]Character Freezes when I enter Sandworm Lair

Posted: Thu Sep 09, 2010 10:57 pm
by paboperfecto
Figured out it was my fault. I unzip my save games into a temporary folder and then copy them into my profile. I had an old game in my temporary folder and windows when it copies directories will overwrite any files that are the same but leave those that were there already that didn't get copied over. Oops.

Re: [Beta 10]Character Freezes when I enter Sandworm Lair

Posted: Thu Sep 09, 2010 11:06 pm
by darkgod
Ah :)