[Beta 10]Character Freezes when I enter Sandworm Lair
Posted: Thu Sep 09, 2010 1:10 pm
I can still access menus and inventory but I cannot move my character nor does resting seem to take a turn. I have the following errors in stdout.txt (the index field 'distance map' error is there another 15 times or so) :
Code: Select all
Lua Error: /mod/class/Game.lua:361: attempt to call method 'getPathString' (a nil value)
At [C]:-1 getPathString
At /mod/class/Game.lua:361 changeLevel
At /mod/class/Game.lua:606 ?
At /engine/KeyBind.lua:202
57 frames in 11.854 seconds = 4.8085 FPS
56 ticks in 11.815 seconds = 4.73974 TPS
Lua Error: /engine/interface/ActorFOV.lua:128: attempt to index field 'distance_map' (a nil value)
At [C]:-1
At /engine/interface/ActorFOV.lua:128 distanceMap
At /engine/interface/ActorFOV.lua:75
At [C]:-1 calc_circle
At /engine/interface/ActorFOV.lua:70 computeFOV
At /mod/class/NPC.lua:44 act
At /engine/GameEnergyBased.lua:73 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:375
Lua Error: /engine/interface/ActorFOV.lua:128: attempt to index field 'distance_map' (a nil value)
At [C]:-1
At /engine/interface/ActorFOV.lua:128 distanceMap
At /engine/interface/ActorFOV.lua:75
At [C]:-1 calc_circle
At /engine/interface/ActorFOV.lua:70 computeFOV
At /mod/class/NPC.lua:44 act
At /engine/GameEnergyBased.lua:73 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:375
Lua Error: /engine/interface/ActorFOV.lua:128: attempt to index field 'distance_map' (a nil value)
At [C]:-1
At /engine/interface/ActorFOV.lua:128 distanceMap
At /engine/interface/ActorFOV.lua:75
At [C]:-1 calc_circle
At /engine/interface/ActorFOV.lua:70 computeFOV
At /mod/class/NPC.lua:44 act
At /engine/GameEnergyBased.lua:73 tick
At /engine/GameTurnBased.lua:44 tick
At /mod/class/Game.lua:375