Wyrmic quake is broken
Posted: Wed Sep 08, 2010 1:43 am
I think the attached image says it all... before using quake there was one "@" and one "T". 
EDIT: If it is any help only one "@" and one "T" move/act, but they all block_move and when trying to move into the non-acting T's you do see the "chance to hits" in the stdout.

EDIT: If it is any help only one "@" and one "T" move/act, but they all block_move and when trying to move into the non-acting T's you do see the "chance to hits" in the stdout.