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Wyrmic quake is broken

Posted: Wed Sep 08, 2010 1:43 am
by yufra
I think the attached image says it all... before using quake there was one "@" and one "T". :D
quake_clones.png
quake_clones.png (195.13 KiB) Viewed 755 times
EDIT: If it is any help only one "@" and one "T" move/act, but they all block_move and when trying to move into the non-acting T's you do see the "chance to hits" in the stdout.