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Continuum Destabilization Bug

Posted: Mon Sep 06, 2010 12:13 am
by edge2054
Targeting a mob causes the effect rather then actually teleporting them.

In other words if you go to cast it, target them, and then escape out rather then targeting a spot for teleportation, they'll be destabilized.

Re: Continuum Destabilization Bug

Posted: Mon Sep 06, 2010 7:39 am
by darkgod
Yes, ain't that neat ? ;)

Re: Continuum Destabilization Bug

Posted: Mon Sep 06, 2010 8:22 am
by darkgod
But fixed anyway ;)