Bug Or Feature
Posted: Thu Jul 01, 2010 12:58 pm
My latest Insane Slinger was two-shotted by... an acidic something in the tower.
He was level 12 too, and died on level 3 while getting out after beating the Shade of Angmar.
Thing is, in know that the tower is a pita (IMO, harder than old forest), so I did it third. After sucessfully putting a boot up Angmar's backside, I began my journey up.
On level 3, after climbing from level 4, I ended up in a small room (5 x 4) with lots of rats, worms and skeletons. Looked around, none were elite, and all pretty small level.
I started flinging some shots, killing one or two mobs, before two consecutive turns in which, EVERYONE (skeletons, worms, everyone including me) in the room died to some acid damage from god knows where. Thing is, the acid damage done was 100+ (120 on me) which gave me literally no chance. I would have used a phase door, but I was happily pelting the skeletons with stones and didn't notice until the end-game screen was on me.
Was it a trap? I had 5 in trap detection, and I hadn't moved a single step. No traps were shown in my adjecent squares.
IMO, I think that some of the crawlies triggered a trap farther away from me... but I can't remember any kind of acid traps affecting in a ball shape, and certainly not on level 3 of a supposedly starter dungeon.
Was it an invisible dragon? Haven't seen any dragons in the tower before. (Which would probably explain it if they were invisible).
Was it a special scripted acid-floor room, or what? If this is the case, the graphics should indicate it, it looked ordinary to me.
I don't have the dump since I ragequit. That was quite a successful slinger. /cry
He was level 12 too, and died on level 3 while getting out after beating the Shade of Angmar.
Thing is, in know that the tower is a pita (IMO, harder than old forest), so I did it third. After sucessfully putting a boot up Angmar's backside, I began my journey up.
On level 3, after climbing from level 4, I ended up in a small room (5 x 4) with lots of rats, worms and skeletons. Looked around, none were elite, and all pretty small level.
I started flinging some shots, killing one or two mobs, before two consecutive turns in which, EVERYONE (skeletons, worms, everyone including me) in the room died to some acid damage from god knows where. Thing is, the acid damage done was 100+ (120 on me) which gave me literally no chance. I would have used a phase door, but I was happily pelting the skeletons with stones and didn't notice until the end-game screen was on me.
Was it a trap? I had 5 in trap detection, and I hadn't moved a single step. No traps were shown in my adjecent squares.
IMO, I think that some of the crawlies triggered a trap farther away from me... but I can't remember any kind of acid traps affecting in a ball shape, and certainly not on level 3 of a supposedly starter dungeon.
Was it an invisible dragon? Haven't seen any dragons in the tower before. (Which would probably explain it if they were invisible).
Was it a special scripted acid-floor room, or what? If this is the case, the graphics should indicate it, it looked ordinary to me.
I don't have the dump since I ragequit. That was quite a successful slinger. /cry