Sense crash
Posted: Sun May 30, 2010 5:49 am
More or less as the subject. Cast sense, game crashed, or at least suddenly exited without confirmation or anything of the sort. No save, obviously (and another hour or so vanished into the aether), and no stderr output. Last bit of stdout follows:
EDIT: Oh, right; it's not particularly reproducible. I did have another case of the game crashing after casting sense, but I've also cast it many times sans-crash. No clue what's going on.
Code: Select all
[LOG] HUMOmage casts Sense.
USING table: 0C9929C8 Sense
addTmpVal detect_range 12.496 :=: 0 97
addTmpVal detect_actor 1 :=: 0 98
addTmpVal detect_object 0 :=: 0 99
addTmpVal detect_trap 0 :=: 0 100