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Typos

Posted: Thu May 13, 2010 2:47 pm
by PowerWyrm
Let this be the thread to collect and fix the typos in the game!

- talent menu, "stunning blow" talent: "atatck" in talent description
- "realy" exit tome?
- I saw "usualy" also somewhere...

Re: Typos

Posted: Thu May 13, 2010 2:53 pm
by greycat

Code: Select all

$ rgrep -n atatck .
./game/modules/tome/class/interface/Combat.lua:98:	-- Offhand atatcks are with a damage penality, taht can be reduced by talents
./game/modules/tome/data/talents/techniques/2hweapon.lua:206:		return ([[Hits the target with your weapon doing %d%% damage, if the atatck hits, the target is stunned.]]):format(100 * (1.2 + self:getTalentLevel(t) / 10))
./game/modules/tome/dialogs/CharacterSheet.lua:98:	-- Offhand atatcks are with a damage penality, taht can be reduced by talents
./game/modules/tome/dialogs/CharacterSheet.lua:218:	-- Offhand atatcks are with a damage penality, taht can be reduced by talents

Code: Select all

$ rgrep -n realy .
./game/special/mainmenu/class/Game.lua:111:--- Ask if we realy want to close, if so, save the game first
./game/modules/tome/class/Game.lua:698:--- Ask if we realy want to close, if so, save the game first

Code: Select all

$ rgrep -n usualy .
./game/engine/interface/ActorAI.lua:149:-- This will usualy return the exact coords, but if the target is only partialy visible (or not at all)
./game/engine/Level.lua:36:-- Only entities that need to act need to be added. Terrain features do not need this usualy
./game/modules/tome/class/Player.lua:233:-- This is usualy just what you want so dont think too much about it :)
./game/modules/tome/data/damage_types.lua:78:-- Arcane is basic (usualy) unresistable damage
./game/modules/tome/data/birth/classes/mage.lua:50:		"Archmagi know all schools of magic but the more intricates(Temporal and Meta) from the start. They however usualy refuse to have anything to do with Necromancy.",
./game/modules/tome/data/birth/classes/rogue.lua:52:		"Rogues usualy prefer to dual-wield daggers. They can also become trapping experts, from detecting and disarming them to setting them.",
./game/modules/tome/data/birth/classes/warrior.lua:84:		"A Berserker usualy forfeits all ideas of self-defence to concentrate on what she does best: killing things.",
These are the kinds of bugs that can easily be fixed by contributors, so DarkGod can focus on the gameplay issues.

Re: Typos

Posted: Thu May 13, 2010 4:58 pm
by getter77
Yeah...I think I caught all those in this last day or so. Probably should've mentioned it, but I've gone through just about every file and corrected everything.

So...this'll be handy after the next release to see what slipped past me! :)

Re: Typos

Posted: Thu May 13, 2010 6:11 pm
by forkbomb
I believe I spotted a comma splice in the initial dialog at the tower... (something ending it "what will you find", I believe).
/grammarmonsterism

Re: Typos

Posted: Sun May 23, 2010 2:29 am
by greycat
Angmar's Fall: "Made from the bones of of many creatures"

Re: Typos

Posted: Sun May 23, 2010 3:34 am
by rmeakins
I've noticed a whole heap of "maximun" typos (should be "maximum")

Is there some way we can create a diff file so that we can email it to Darkgod and he can implement these without much effort?

Re: Typos

Posted: Sun May 23, 2010 4:12 am
by greycat
"There is more than one objects lying here."

Re: Typos

Posted: Sun May 23, 2010 4:33 am
by bio_hazard
There was a "change" that should have been a "chance" or visa versa, but I can't remember where now! Sorry- least useful bug report ever. :?

Re: Typos

Posted: Sun May 23, 2010 3:12 pm
by Final Master
This isn't as much a typo as a naming issue. Anytime I use a potion that I have multiples of, it will read "(name) used 4 potions of healing" when I used one, but because I have 4 of them, it comes up as that.

Re: Typos

Posted: Sat May 29, 2010 4:42 pm
by PowerWyrm
Bill's Tree Trunk: "This ia big nasty tree trunk..." (is a)
Potions: "It can be used to cures..." (cure)
Potion of cure disease: "It can be used to cures poison." (poison instead of disease)

Re: Typos

Posted: Sun May 30, 2010 4:35 am
by Gwai
I (actually mirrizin) found a brass lantern of "Clean Sight." Figured it was supposed to be clear.

Re: Typos

Posted: Sun May 30, 2010 7:22 pm
by Gwai
Gwai performs a critical stike.

Figure I probably should have performed a critical strike.

Re: Typos

Posted: Mon May 31, 2010 7:50 pm
by Shoob
turning in the staff (not just describing it): eithy should be eighty.

also I think if you have the staff you dont need to describe it first :)

Re: Typos

Posted: Tue Jun 01, 2010 2:56 am
by greycat
Assassin Lord conversation: "you seem to be a pratical men". (two typos -- practical man)

Re: Typos

Posted: Mon Jun 07, 2010 11:22 am
by PowerWyrm
Bill's Tree Trunk still says "This ia big nasty tree trunk..." in beta 3.