amusing coincidence...or...?

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teachu2die
Wyrmic
Posts: 217
Joined: Mon Oct 30, 2006 1:47 am

amusing coincidence...or...?

#1 Post by teachu2die »

possible bug:
the half-finished eternal bone giant at the end of the undead dungeon dropped bill's tree trunk....

and not a bug, but maybe a bit of a gripe - so its impossible to have an undead anti-magic user?

martinuzz
Archmage
Posts: 399
Joined: Tue Dec 01, 2009 12:38 pm
Location: Netherlands

Re: amusing coincidence...or...?

#2 Post by martinuzz »

Well, seeing that skeletons are created by some sort of magical process, it does make sense, not being able to do anti-magic as a skeleton.

Urist McBones, skeleton, disbelieves the feeble spell.
Urist McBones has crumbled to dust!


Also, bosses now only have a 25% chance of dropping their own unique artefact, and a 75% chance to drop another artefact.
So it's no bug finding Bill's trunk on the Paths of the Dead.

Taxorgian
Archmage
Posts: 300
Joined: Mon May 17, 2010 11:56 am

Re: amusing coincidence...or...?

#3 Post by Taxorgian »

I have had an antimagic skeleton berserker with no problems. Did you maybe give some magic junk to some nut standing in the wilderness? You have to go to a city to start the antimagic quest too unlike before.

martinuzz
Archmage
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Joined: Tue Dec 01, 2009 12:38 pm
Location: Netherlands

Re: amusing coincidence...or...?

#4 Post by martinuzz »

Well, okay. Technically, I guess it is possible to get a skeleton anti-magic user.
If you do not use any of the starting runes, and replace them with infusions.

But, it does not feel right.
Necromancy is a form of magic, so undead using anti-magic are paradoxical, if not a contradictio in terminis.

teachu2die
Wyrmic
Posts: 217
Joined: Mon Oct 30, 2006 1:47 am

Re: amusing coincidence...or...?

#5 Post by teachu2die »

i actually got the antimagic quest fine - even after i had used my runes many times (i failed the quest shortly thereafter when i impulsively fired up my shielding rune - antimagic isn't exactly essential w/ this character tho).
maybe undead shouldn't be able to get the antimagic quest, though? dunno...

teachu2die
Wyrmic
Posts: 217
Joined: Mon Oct 30, 2006 1:47 am

Re: amusing coincidence...or...?

#6 Post by teachu2die »

martinuzz wrote: Also, bosses now only have a 25% chance of dropping their own unique artefact, and a 75% chance to drop another artefact.
So it's no bug finding Bill's trunk on the Paths of the Dead.
right, i understand that's how it works right now - i was questioning whether or not that seems right, though? maybe bosses should 'keep' their artifacts until they are slain and failed to drop them?

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