Cursed should not start with unnatural body

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tromboneandrew
Higher
Posts: 51
Joined: Thu Jan 26, 2012 5:27 am

Cursed should not start with unnatural body

#1 Post by tromboneandrew »

. . . as an automatic skill selection upon startup. Only because the game will not allow that point to be redistributed elsewhere. Unless, did I miss somewhere, what a discussion held to decide that this generic skill was to be mandatory on all cursed?

SageAcrin
Sher'Tul Godslayer
Posts: 1884
Joined: Tue Apr 10, 2012 6:52 pm

Re: Cursed should not start with unnatural body

#2 Post by SageAcrin »

The downside of the skill is meant to be a property(both in gameplay and theme) of the classes, and, I think, largely a negative skill overall.

You can argue if it's a reasonable thing or not, but the classes(well, Doomed at least, Cursed might be okay with a straight up buff) would require being rebalanced if it was removed. Solipism on Solipist is the same way.
Last edited by SageAcrin on Wed Oct 31, 2012 2:36 pm, edited 1 time in total.

donkatsu
Uruivellas
Posts: 819
Joined: Mon Dec 12, 2011 4:33 pm

Re: Cursed should not start with unnatural body

#3 Post by donkatsu »

They are called the "Afflicted" metaclass.

tromboneandrew
Higher
Posts: 51
Joined: Thu Jan 26, 2012 5:27 am

Re: Cursed should not start with unnatural body

#4 Post by tromboneandrew »

Mandatory on all Cursed, then. Well, that makes sense as a way to do it - that's just not immediately obvious from an ignorant gamer's viewpoint like mine.

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