[b32] Infinite lua error hang

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budswell
Wyrmic
Posts: 292
Joined: Wed May 21, 2008 2:08 am

[b32] Infinite lua error hang

#1 Post by budswell »

Hi. I had been playing for a while and then quit with CTRL-X
Back at the main menu I select High Scores
That cause this quite funky effect of LUA error alert boxescoming from the centre of the screen.
As more came it slowed down and eventually stopped. CPU was at 50% (its dual core so I assume that means one CPU at 100%).

Screenshot here: http://k.min.us/iAhruNMSDys2b.png
Logile here: http://www.mediafire.com/file/rrh6totke ... op-log.zip

darkgod
Master of Eyal
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Re: [b32] Infinite lua error hang

#2 Post by darkgod »

Temporary fix: disable fbo

In your home/t-engine/4.0/settings/ edit/create the file fbo_active.cfg
inside put:

Code: Select all

fbo_active = false
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

martinuzz
Archmage
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Re: [b32] Infinite lua error hang

#3 Post by martinuzz »

This fixes the bug, where the game will hang at starting up, as reported in the other thread, as well

darkgod
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Re: [b32] Infinite lua error hang

#4 Post by darkgod »

right posted in the wrong thread sorry
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Dougiegee
Halfling
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Re: [b32] Infinite lua error hang

#5 Post by Dougiegee »

The highscores work for me if I disable the moving gameplay menu background before going into highscores.

budswell
Wyrmic
Posts: 292
Joined: Wed May 21, 2008 2:08 am

Re: [b32] Infinite lua error hang

#6 Post by budswell »

darkgod wrote:right posted in the wrong thread sorry
But does it apply to this one too?

This is consistently reproducable for me.
Dougiegee wrote:The highscores work for me if I disable the moving gameplay menu background before going into highscores.
Yep, this workaround works for me too.

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