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The arrival of tinkers approaches!
Posted: Mon Feb 22, 2016 10:29 am
by Stuntofthelitter
Let the gates open! Soon the tinker info will spill forth!
Re: The arrival of tinkers approaches!
Posted: Mon Feb 22, 2016 10:31 am
by Stuntofthelitter
aaaaand to start off the theorycrafting, behold! The first Sawbutcher in the vault:
http://te4.org/characters/1/tome/62dafa ... 801c376d6d
Re: The arrival of tinkers approaches!
Posted: Mon Feb 22, 2016 10:38 am
by jenx
Seems a bit OP, but it is hard to tell exactly how they work. Before they turn up as rares/bosses, will they be tested for balance?
Re: The arrival of tinkers approaches!
Posted: Mon Feb 22, 2016 11:01 am
by Stuntofthelitter
The campaign has been continuously tested and tweaked throughout development, and there will likely be more tweaks based on player feedback eventually.
Re: The arrival of tinkers approaches!
Posted: Mon Feb 22, 2016 3:18 pm
by nsrr
So much to take in, and what do I focus in on: Unicorns.
The Whitehooves are... Unicorns... and they are a playable race... playable Unicorns? I'm not sure my brain can handle the implications. Or... some kind of Unicorn-Worshiping Centaurs? That makes more sense. Do they have two boot slots?
Can't wait to unleash some steamy mayhem!