How exactly Forge Shield works?
Posted: Sat Dec 28, 2019 3:55 pm
I read this http://forums.te4.org/viewtopic.php?f=38&t=47993 (like a monkey), found this
But that's not enough cause I have no idea how Block works lol.
Lend me a hand?
but coudn't understand a **** from it, the only thing I vaguely can guess that it works like Block talent from shield.27. weapons with multiple attacks trigger attackTargetWith() (so go back to step 11)
Code:
defaultProjector in damage_types.lua
1. ignore_direct_crits (these talents/equipment reverse the crit damage, but the hit still counts as a critical hit)
- Reflex Defence
- Foresight
- Ice Core
- Indiscernible Anatomy
- Petrified Wood (eq)
- Rogue's Plight (eq)
- high-level randarts can get this, but it is rare
1.1 increase dmg for unseen attackers *
2. easy difficulty of game reduces all damage now by 70% *
2.1 increase damage for global accuracy damage bonus *
3. dazed (source) reduces by 40% *
4. stunned (source) reduces by 50% *
5. invisible (source) *
6. numbed (source) *
7. generic damage penalty (source) *
premonition is added to resistance at this point, but the effect isn't operative until 12 below *
8. ward(s) *
9. block (i.e. using your shield) *
10. forge shield *
But that's not enough cause I have no idea how Block works lol.
Lend me a hand?