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About anti-magic and runes in early game

Posted: Sun Sep 09, 2018 8:00 pm
by Leom405
I start play as a Solipsist and with start levels wanna use Betray of Zigur with escorts.
And then I ran into a problem - i can't come in at Zigur, coz i have runes. And i can't bought Infusions in early game.

I see an option only to replace runes to Infusions, but it's take a time.
Maybe there is a easiest way to delete knowing runes from slots?

Re: About anti-magic and runes in early game

Posted: Sun Sep 09, 2018 8:55 pm
by Leom405
I think i found answer:
Elf \ Shalore, Giant \ Ogre and Undeads (Ghul and Skeleton) will never step in Zigur

Re: About anti-magic and runes in early game

Posted: Sun Sep 09, 2018 9:14 pm
by Arcvasti
Shalore, Ogres and probably Drem and Doomelves all start with runes, which have to be replaced before they can enter Zigur. It isn't really that expensive to do so if you do a couple dungeons first, but you wouldn't be able to betray those first few escorts to Zigur, which is annoying. All of those races but Drem also have spell racials, so you can't enter Zigur with a point in your racials. Undead cannot enter Zigur under any circumstances, even if they have no runes equipped.

Re: About anti-magic and runes in early game

Posted: Mon Sep 10, 2018 12:15 pm
by Leom405
Arcvasti wrote:Shalore, Ogres and probably Drem and Doomelves all start with runes, which have to be replaced before they can enter Zigur. It isn't really that expensive to do so if you do a couple dungeons first, but you wouldn't be able to betray those first few escorts to Zigur, which is annoying. All of those races but Drem also have spell racials, so you can't enter Zigur with a point in your racials. Undead cannot enter Zigur under any circumstances, even if they have no runes equipped.
Thanks for answer. I try it with Ogre Solipsist too. I replace all runes into infusions but can't go in Town

Re: About anti-magic and runes in early game

Posted: Thu Oct 04, 2018 12:21 am
by vonfackenheim
Leom405 wrote:
Arcvasti wrote:Shalore, Ogres and probably Drem and Doomelves all start with runes, which have to be replaced before they can enter Zigur. It isn't really that expensive to do so if you do a couple dungeons first, but you wouldn't be able to betray those first few escorts to Zigur, which is annoying. All of those races but Drem also have spell racials, so you can't enter Zigur with a point in your racials. Undead cannot enter Zigur under any circumstances, even if they have no runes equipped.
Thanks for answer. I try it with Ogre Solipsist too. I replace all runes into infusions but can't go in Town
You cannot have ANY points in the Ogre racial skills (until you join the Zigs). The first skill is a spell.

Re: About anti-magic and runes in early game

Posted: Tue Oct 23, 2018 7:17 pm
by nsrr
Currently Drem cannot enter Zigur (ever) because they start with 'Teleport: Krushkur' (or whatever) which counts as a spell and cannot be overwritten. Overwriting runes/unlearning racials will not matter. Just to clarify that point. They can be Oozemancers, but still won't be able to enter Z town.