Time Warden/Strength of Purpose
Posted: Fri May 05, 2017 10:56 pm
This says it uses your magic stat, not strength to equip weapons and ammo. I understand that fine, my problem is that all the ammo I've seen takes dexterity to equip, not strength. This does not let me use magic to equip arrows that require more dexterity than I have, even though my magic is plenty high enough. Is this working as intended? If so, why bother saying "and ammo" when ammo takes dexterity?
(or am I just such a noob that I've never gotten high enough to find ammo that takes strength to equip? or maybe sling bullets-totally worthless to a time warden as far as I can tell cause they have skills that affect only bows, and would not work with slings, but no sling only skills like archers do)
Something in that skill isn't making sense to me, probably left over description text on how it used to work, but this is the place for moronic questions.
(or am I just such a noob that I've never gotten high enough to find ammo that takes strength to equip? or maybe sling bullets-totally worthless to a time warden as far as I can tell cause they have skills that affect only bows, and would not work with slings, but no sling only skills like archers do)
Something in that skill isn't making sense to me, probably left over description text on how it used to work, but this is the place for moronic questions.