Elemental damage bonus
Posted: Fri Mar 11, 2016 12:42 pm
Hey,
this one should fit the category of "Dumb Question" just nicely, so here goes.
For items that state "Changes Damage: +10% Darkness", I was under the impression that the damage I cause, whichever type it might be, get's an additional component of +10% as Darkness damage.
So, if my Berserker hits a rat with a totally unmagical chair leg for 10 points of physical damage while wearing a ring giving the above bonus, he would cause 1 additional point of Darkness damage.
I'm coming to realize this is wrong. What is meant here seems to be: Whatever Darkness damage my character causes will be 10% higher thanks to that item, right? So, if my Berserker stabs the same rat with a highly magical "Greatsword of Ultimate Darkness and Death" for 10 points of physical damage and 100 points of Darkness damage, then the Darkness bit gets the bonus, thus coming in at actually 110 points.
Correct?
this one should fit the category of "Dumb Question" just nicely, so here goes.
For items that state "Changes Damage: +10% Darkness", I was under the impression that the damage I cause, whichever type it might be, get's an additional component of +10% as Darkness damage.
So, if my Berserker hits a rat with a totally unmagical chair leg for 10 points of physical damage while wearing a ring giving the above bonus, he would cause 1 additional point of Darkness damage.
I'm coming to realize this is wrong. What is meant here seems to be: Whatever Darkness damage my character causes will be 10% higher thanks to that item, right? So, if my Berserker stabs the same rat with a highly magical "Greatsword of Ultimate Darkness and Death" for 10 points of physical damage and 100 points of Darkness damage, then the Darkness bit gets the bonus, thus coming in at actually 110 points.
Correct?