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Are worms and snakes supposed to be operating complex guns?
Posted: Sun Mar 06, 2016 7:24 am
by HalfThere
I've got worms and snakes and all manner of critters quite often spawning armed to the teeth with complex steam ranged weaponry from the future.
Is this usual behaviour?
Certainly killed some of my characters young.
Re: Are worms and snakes supposed to be operating complex gu
Posted: Sun Mar 06, 2016 10:58 am
by tabc3dd
Just wait till you get shot down by a bush with a bow. I'm pretty sure some mobs should be restricted when it comes to the classes it may adopt.
Re: Are worms and snakes supposed to be operating complex gu
Posted: Sun Mar 06, 2016 12:26 pm
by Radon26
i agree. now, i can get how snakes operates the gun.
its a stretch, but if it had sufficient intelligence it... might be able to point it into the right direction and squeeze the trigger...
but a bee... a midge swarm... a MOLD OF ALL THINGS, things like that...
Re: Are worms and snakes supposed to be operating complex gu
Posted: Sun Mar 06, 2016 12:48 pm
by Ravenholme
Had a promising demonologist die to a fox dual wielding steamsaws, so I feel your pain.
Re: Are worms and snakes supposed to be operating complex gu
Posted: Sun Mar 06, 2016 12:50 pm
by Micbran
HalfThere wrote:I've got worms and snakes and all manner of critters quite often spawning armed to the teeth with complex steam ranged weaponry from the future.
Is this usual behaviour?
Certainly killed some of my characters young.
Yeah... The Embers of Rage classes tend to be a little OP. Either disable EoR before you play on the the main campaign or just tough it out. As for the critters using weapons... Sometimes, it's better than having an invisible thief shooting you.