How to start elsewhere?
Posted: Thu Apr 23, 2015 1:23 am
i see some races have starting locations and thought i could alter the xorn to start in point-zero for a variant i am trying to make, was looking at codes and trying many attempts to do this. ha, i am missing something because all i can do is prevent the game from loading... and wasting way too much time...
i see this:
default_wilderness = {"playerpop", "allied"},
starting_zone = "trollmire",
starting_quest = "start-allied",
starting_intro = "xorn",
i've tried various ways of changing it by looking at other races and classes' starting place codes, and what looks so simple is just not doing it.
i see this:
default_wilderness = {"playerpop", "allied"},
starting_zone = "trollmire",
starting_quest = "start-allied",
starting_intro = "xorn",
i've tried various ways of changing it by looking at other races and classes' starting place codes, and what looks so simple is just not doing it.