Hidden resources/bloom and sustains
Posted: Sun Dec 14, 2014 1:51 pm
Sup, I just had a dumb question. Would Bloom or Hidden Resources(HR) negate the cost of sustains? I'm not asking about the most common sustains that simply reduce to maximum amount of resource X that you have to deal with. I'm asking about sustains like Forcefield that actively drain your resources per turn.
Also, Bloom and HR have a strange wording difference. Bloom states "active talents" while HR just says "talents". could this mean that there are some talents where HR works but Bloom wouldn't?
Are prodigies categorised as something other then talents? IE could HR or Bloom work on prodigies?
Welp that was three dumb questions, not one.
Also, Bloom and HR have a strange wording difference. Bloom states "active talents" while HR just says "talents". could this mean that there are some talents where HR works but Bloom wouldn't?
Are prodigies categorised as something other then talents? IE could HR or Bloom work on prodigies?
Welp that was three dumb questions, not one.