Avoiding slowdown on sandworm lair
Posted: Mon Aug 25, 2014 5:32 am
So, on my twelfth run through it and just wondering:
Does anyone have tricks to avoid or reduce the lag that is omnipresent in the area?
Not asking for tricks to get through it or make it easier (I know them), but pretty much every action in that dungeon is followed by a spike of lag as it prints out and updates the screen for all of the moving sand tunnels, even the ones offscreen. It makes it one of the more tiresome levels to march through, which is sad indeed as its both creative and has a not to be missed reward set.
I know it's a well known bit that it does it, but I haven't seen any thoughts on how to avoid it.
Does anyone have tricks to avoid or reduce the lag that is omnipresent in the area?
Not asking for tricks to get through it or make it easier (I know them), but pretty much every action in that dungeon is followed by a spike of lag as it prints out and updates the screen for all of the moving sand tunnels, even the ones offscreen. It makes it one of the more tiresome levels to march through, which is sad indeed as its both creative and has a not to be missed reward set.
I know it's a well known bit that it does it, but I haven't seen any thoughts on how to avoid it.