A few Basic Newbie tips
Posted: Fri Jun 13, 2014 7:04 pm
I have not seen these anywhere, but I think they apply across the board regardless of build.
Dungeons:
1. Boss encounters don't happen until level 3 of the newbie dungeons. Depending on building this will be hard. You will get to level 2 in the first two levels. Virtually every start has 2 newbie dungeons you can go through (I think the dwarf one you pay for you have to go through the first dungeon completely). So you can go to the first 2 levels. Then go to the newbie dungeon a few moves a way. They are always close. You can find the map. go through the first 2 levels there and get to level 3, plus get more drops. Go back to the first dungeon (2nd one is a little harder, so finish first one) and then you will be considerably stronger. One more level early is alot, plus the extra item drops.
2. There are atleast 6 total newbie dungeons. You can do this for all of them before facing any boss monsters. Some of the newbie dungeons are harder than others, but they don't have any bosses until level 3.
3. If you do #2, get the Zombnibus add on. There is a mod in there that lets you choose to fight random adventuring parties on the map. Without it, if you run into them (and you will) they always attack ). These can be very hard... It makes the game alot easier and lets you move around. Some people won't like it, but its good for new players.
Stats/Skills:
1. unless you are doing a 100% archer or mage build (and even then), Strength is the best state early. You may need to raise others as well to get your skills up, but 1 additional point of physical power per point early makes killing things much quicker. For alot of builds you stop after a few levels and go back to more valuable stats. Do this if you find you don't kill stuff fast enough in melee. For example been playing a Thalore/Thyrmic... Been doing enough will to get Bellowing Rage and rest to STR for few few levels. Then stop and switch to Wil/Con.
2. General Skills: 3 levels of armor is important early for most builds since you will probably find significant armor upgrades that you need this for really early. 2 levels are necessary for shield if you are using it. if doing melee get the weapons mastery a few levels to do damage after that.
3. Best Armor: Anything that says 'damage (melee). It means everytime a bad guy hits you it takes damage. This is huge early in the game when bad guy HP is low. It also stacks. By mid-game its not real valuable since HP is higher and your better off focusing on defense/resistance.
4. Offensive Skills: Unless your build has a really good skill that hits alot of targets at once (like Wyrmics Bellowing Rage), focus on getting several skills at low levels. Each skill has a cool down and your better off having several than 1 really good one that hits 1 guy early. Bad guys don't have alot of HP early on.
What to spend gold on:
1. try to upgrade your Infusion: Regeneration to one that scales with one of your primary stats and heals more damage
2. buy an instant heal rune.
being able to heal is critical.
Dungeons:
1. Boss encounters don't happen until level 3 of the newbie dungeons. Depending on building this will be hard. You will get to level 2 in the first two levels. Virtually every start has 2 newbie dungeons you can go through (I think the dwarf one you pay for you have to go through the first dungeon completely). So you can go to the first 2 levels. Then go to the newbie dungeon a few moves a way. They are always close. You can find the map. go through the first 2 levels there and get to level 3, plus get more drops. Go back to the first dungeon (2nd one is a little harder, so finish first one) and then you will be considerably stronger. One more level early is alot, plus the extra item drops.
2. There are atleast 6 total newbie dungeons. You can do this for all of them before facing any boss monsters. Some of the newbie dungeons are harder than others, but they don't have any bosses until level 3.
3. If you do #2, get the Zombnibus add on. There is a mod in there that lets you choose to fight random adventuring parties on the map. Without it, if you run into them (and you will) they always attack ). These can be very hard... It makes the game alot easier and lets you move around. Some people won't like it, but its good for new players.
Stats/Skills:
1. unless you are doing a 100% archer or mage build (and even then), Strength is the best state early. You may need to raise others as well to get your skills up, but 1 additional point of physical power per point early makes killing things much quicker. For alot of builds you stop after a few levels and go back to more valuable stats. Do this if you find you don't kill stuff fast enough in melee. For example been playing a Thalore/Thyrmic... Been doing enough will to get Bellowing Rage and rest to STR for few few levels. Then stop and switch to Wil/Con.
2. General Skills: 3 levels of armor is important early for most builds since you will probably find significant armor upgrades that you need this for really early. 2 levels are necessary for shield if you are using it. if doing melee get the weapons mastery a few levels to do damage after that.
3. Best Armor: Anything that says 'damage (melee). It means everytime a bad guy hits you it takes damage. This is huge early in the game when bad guy HP is low. It also stacks. By mid-game its not real valuable since HP is higher and your better off focusing on defense/resistance.
4. Offensive Skills: Unless your build has a really good skill that hits alot of targets at once (like Wyrmics Bellowing Rage), focus on getting several skills at low levels. Each skill has a cool down and your better off having several than 1 really good one that hits 1 guy early. Bad guys don't have alot of HP early on.
What to spend gold on:
1. try to upgrade your Infusion: Regeneration to one that scales with one of your primary stats and heals more damage
2. buy an instant heal rune.
being able to heal is critical.