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Undeads and Zigur

Posted: Tue Jan 07, 2014 9:50 am
by Mankeli
I can't find Zigur when playing undeads, right?

Thought about playing a skeleton mindslayer for ultimate shielding (bone armour + mindslayer shields) but I don't think I'll go that route if psi-blades are not quaranteed for undeads.

Re: Undeads and Zigur

Posted: Tue Jan 07, 2014 10:56 am
by ghostbuster
Undeads are inherently magic characters and thus cannot be antimagic.
I also think that they cannot gain any wild gift talents and thus will not have psiblade.

Re: Undeads and Zigur

Posted: Tue Jan 07, 2014 11:06 am
by Mankeli
Too bad.

Well, it was a fun idea while it lasted :lol:

Re: Undeads and Zigur

Posted: Wed Jan 08, 2014 9:21 am
by adamn
To expand on ghostbuster's answer:
Undead start with runes inscribed on them. Runes count as spells. Any character with a spell cannot find Zigur. Thus Undead, Shaloren, anyone else with a rune, and magical classes all cannot find Zigur.

Re: Undeads and Zigur

Posted: Wed Jan 08, 2014 10:00 am
by stinkstink
It just checks whether you're undead or have an arcane resource pool when you first enter the world map.

Code: Select all

if not game.player:knowTalent(game.player.T_MANA_POOL) and not game.player:knowTalent(game.player.T_VIM_POOL) and not game.player:knowTalent(game.player.T_VIM_POOL) and not game.player:knowTalent(game.player.T_NEGATIVE_POOL) and not game.player:knowTalent(game.player.T_POSITIVE_POOL) and not game.player:knowTalent(game.player.T_PARADOX_POOL) and not game.player:attr("undead") then defineTile('zigur', "TOWN_ZIGUR") else quickEntity('zigur', ')') end

Re: Undeads and Zigur

Posted: Thu Jan 09, 2014 9:15 am
by Mankeli
Wasn't aware that runes count too, thanks.

Re: Undeads and Zigur

Posted: Thu Jan 09, 2014 9:31 am
by stinkstink
They don't. Having runes will prevent you from betraying escorts to Zigur, but not from going there.

Re: Undeads and Zigur

Posted: Thu Jan 09, 2014 7:19 pm
by Mewtarthio
The same thing's true for Shaloren racials, by the way. The rule is that if you have any spells (include runes and Shalore racials) when you meet an escort, you can't betray them, while if you have any arcane resource bar when you first enter the world map, you can't get to Zigur. And undeath locks you out of everything remotely related to antimagic.

Re: Undeads and Zigur

Posted: Fri Jan 10, 2014 9:26 am
by Mankeli
Ok, thanks!