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Dumb questions thread

Posted: Wed May 12, 2010 11:21 am
by forkbomb
Thought I'd make a thread where I can ask my silly questions as I go. :)

1) How can sound (especially music) be disabled? Please tell me I'm missing a easy-to-find option somewhere.

2) Is there a way to change the font in use for ascii mode? Graphics in roguelikes just never felt right to me. ;) I'd guess the default ASCII font is the 10X20.FON file. I see that there is also 8X13.FON in data/font.

3) I prefer to be old school and play in ASCII. Is there a way to force ASCII at runtime or make the setting persist after starting a new game?

Re: Dumb questions thread

Posted: Wed May 12, 2010 11:49 am
by darkgod
1) not yet in next version there is
2) the font is Vera/VeraMo/etc.ttf you could replace the font files with yours it should adjust accordingly. I might add an easier way to swtch fonts later
3) If you switch with the menu it should remember it forever

Re: Dumb questions thread

Posted: Wed May 12, 2010 3:17 pm
by Canderel
How do I target "nothing"? I saw a monster, but haven't targetted it, so I know it's there (in the dark), but I can't target it, or anything behind it, now I cant fire arrows at it. :-(

To Forkbomb 1): Try deleting/renaming the music files. It should hopefully be robust enough to carry on without sound/music.

Re: Dumb questions thread

Posted: Wed May 12, 2010 3:38 pm
by darkgod
Yes removing the musics will work just fine.

You can target freely using shift+directions (the run keys in the keybinds)

Re: Dumb questions thread

Posted: Wed May 12, 2010 4:25 pm
by Farquar
I tried removing the music files in Win7, but now the game crashes once it loads the dungeon. Other than that, this looks like a fantastic start and I'm excited to have a new roguelike to follow.

Re: Dumb questions thread

Posted: Thu May 20, 2010 5:21 am
by bio_hazard
Q: How do I see the list of commands? I'm having trouble finding basic things (throwing, moving diagonally, etc).

btw- I'm enjoying the game so far. Couldn't wait for the OSX version- playing on Win XP on my mac with (VMWare fusion).

Re: Dumb questions thread

Posted: Thu May 20, 2010 5:35 am
by Canderel
Press Esc, and then on the menu you can set the controls ala a first person shooter game... click on the command and press the button you wish to assign to it.

Re: Dumb questions thread

Posted: Fri May 21, 2010 8:19 pm
by Final Master
I really feel kind of stupid with this, but how do I compile the hotkeys?

Re: Dumb questions thread

Posted: Sat May 22, 2010 10:45 pm
by Socran
Is there a way to cheat death this time around, or anything else for that matter? If not, will it be added in the finished version? I ran a search on the forums and heard it mentioned only once in the ToME 4 section, but it was vague and seemed to assume the reader already knows how to do it.

Re: Dumb questions thread

Posted: Sat May 22, 2010 11:05 pm
by Shoob
there are several ways to cheat death actually :)

1) the legit way (blood of life)

2) the debug mode (you have to change some files, cant do it normally)

3) the other way I wont mention (involves purposely crashing tome)

Re: Dumb questions thread

Posted: Sun May 23, 2010 2:39 am
by Socran
Shoob wrote:2) the debug mode (you have to change some files, cant do it normally)
I don't suppose you'd mind explaining how, would you?
Shoob wrote:3) the other way I wont mention (involves purposely crashing tome)
I actually know a similar trick, though probably not the one you're referring to, since it doesn't involve "crashing" per se. The problem is that it's such a pain to do every time I die. (So you can imagine how patient I am about restarting my character on every death.)

Re: Dumb questions thread

Posted: Sun May 23, 2010 3:51 am
by Shoob
Socran wrote:Shoob wrote:
2) the debug mode (you have to change some files, cant do it normally)

I don't suppose you'd mind explaining how, would you?
sigh: <dont know why you would want this, but here, keep in mind this is cheating>

To enable it add a file named "tome.cheat.cfg" in your HOME/.t-engine/4.0/settings/ directory with the following line:
tome.cheat = true
. (highlight if you *have* to know, otherwise ignore)

Re: Dumb questions thread

Posted: Sun May 23, 2010 3:30 pm
by Final Master
I feel really kind of silly asking this... but are items supposed to be auto ID'ed when you take them to their proper store (outside of arms and armor)? All potions and scrolls I brought were auto ID'ed, along with a ring and an amulet.

Re: Dumb questions thread

Posted: Sun May 23, 2010 5:11 pm
by greycat
Scrolls & potions get IDed if there is one just like it on the shelves. You see the one, recognize that it looks exactly like one of yours, and then you know it.

Re: Dumb questions thread

Posted: Mon May 24, 2010 5:26 pm
by bio_hazard
Q: Is there a way to ID equipped items? If no, is there a way to cancel reading an ID scroll that doesn't use up the scroll?