Tentacular experiments
Posted: Sat May 19, 2018 5:32 pm
I just spent a little time experimenting with a tentacular adventurer.
Tentacles work very nicely with Magical Combat -- your ranged AoE can trigger an awful lot of Magical Combat procs; you're getting bonus attacks on adjacent enemies; and it does not seem to count as dual wielding (does not work with Blade Threading), so I assume the proc chance is not halved.
Other notes: Tentacles trigger off of Beyond The Flesh attacks. Tentacle attacks obey skill damage multipliers (so Cursed/Slaughter:Frenzy does *not* produce ridiculous amounts of dark tentacle damage). They also count as hits for purposes of Expose Weakness (which, when combined with Magical Combat and Reaving combat, can easily get you to 4 Expose Weakness stacks).
Tentacles work very nicely with Magical Combat -- your ranged AoE can trigger an awful lot of Magical Combat procs; you're getting bonus attacks on adjacent enemies; and it does not seem to count as dual wielding (does not work with Blade Threading), so I assume the proc chance is not halved.
Other notes: Tentacles trigger off of Beyond The Flesh attacks. Tentacle attacks obey skill damage multipliers (so Cursed/Slaughter:Frenzy does *not* produce ridiculous amounts of dark tentacle damage). They also count as hits for purposes of Expose Weakness (which, when combined with Magical Combat and Reaving combat, can easily get you to 4 Expose Weakness stacks).