Page 1 of 1
Freebies: What you can and can't get
Posted: Sat Sep 07, 2013 8:20 pm
by adamn
EDIT: So it appears the only thing you can't get as a free unlock as an adventurer is Antimagic, and that might possibly be an oversight. They can get all of the other freebies that a normal class would. Thanks people for clarifying this for me!
Original post:
There are a number of talent trees that you can learn and unlock without the need for a category point throughout the game. Adventurers, unfortunately, can't get all of them. What talent trees have you found that you definitely can or definitely can't unlock for "free" like other classes? I'll start.
Combat Training can(?) be acquired from the tutors in Last Hope. (Thanks Doctornull. I need to see this for myself though...)
What else?
Re: Freebies: What you can and can't get
Posted: Sat Sep 07, 2013 11:56 pm
by Doctornull
adamn wrote:Combat Training cannot be acquired from the tutors in Last Hope.
It totally can.
I do this all the time.
Maybe try a different store?
Re: Freebies: What you can and can't get
Posted: Sun Sep 08, 2013 12:02 am
by adamn
Really? I tried all the stores in Last Hope and none of them had that option! Are you on 1.0.4 or the latest SVN?
Re: Freebies: What you can and can't get
Posted: Sun Sep 08, 2013 12:23 am
by Doctornull
adamn wrote:Really? I tried all the stores in Last Hope and none of them had that option! Are you on 1.0.4 or the latest SVN?
1.0.4 ... did you have 50 gp at the time?
Maybe some addon interfered?
You can also buy the 750 gp options for Mindstar and Staff training, but not the 100 gp options (because you have it at the 100 gp level already).
Re: Freebies: What you can and can't get
Posted: Sun Sep 08, 2013 1:05 am
by adamn
Have you found any that can't be acquired, or do you believe this topic to be a waste?
Re: Freebies: What you can and can't get
Posted: Sun Sep 08, 2013 1:15 am
by Doctornull
Usually an Adventurer will have an easier time acquiring stuff like Harmony, which unlocks free when you normally would get the category locked, but I did come across one case like you describe...
When I did the Antimagic training arena battle on my Quadbar build, he didn't get Antimagic unlocked, nor did he get a free point in Resolve. He did get a +0.10 bump to Antimagic mastery, buuuuut... if I had to pay for Antimagic with my hard-earned cat point, then I shouldn't have waited so long to take it!
edit: ... but note that I was using a bunch of add-ons, so maybe something got borked on my end.
Re: Freebies: What you can and can't get
Posted: Sun Sep 08, 2013 2:30 am
by SageAcrin
Hexes and Harmony definitely work. Doing the normal quest that would grant them as a locked category will unlock the category instead, for any class that has the category locked. This includes Adventurers.
From what I've heard, Antimagic fails to, probably due to a coding oversight-it instead gives you a bonus to Antimagic category, without checking if the category's locked or not.
Code: Select all
if p:knowTalentType("wild-gift/antimagic") ~= nil then
p:setTalentTypeMastery("wild-gift/antimagic", p:getTalentTypeMastery("wild-gift/antimagic") + 0.1)
else
p:learnTalentType("wild-gift/antimagic", true)
p:learnTalent(p.T_RESOLVE, true, nil, {no_unlearn=true})
end
If I read that right, all it's doing is either checking if you have Antimagic, either locked or unlocked(and giving a +0.1 if you do), or giving it to you unlocked, with no in-between step. So that'd be the problem. It is basically an oversight, I think.
I haven't actually tested Fungus on an Adventurer, but looking at the code...
Code: Select all
if player:knowTalentType("wild-gift/fungus") then
player:setTalentTypeMastery("wild-gift/fungus", player:getTalentTypeMastery("wild-gift/fungus") + 0.1)
elseif player:knowTalentType("wild-gift/fungus") == false then
player:learnTalentType("wild-gift/fungus", true)
else
player:learnTalentType("wild-gift/fungus", false)
end
...it seems like Fungus should unlock for free as well, if you take the Antimagic route for that quest.
Combat Mastery, Staff Mastery and Mindstar Mastery can be unlocked for free, like with any other character, as well.
Re: Freebies: What you can and can't get
Posted: Sun Sep 08, 2013 6:26 pm
by Atarlost
Fungus unlocks for free on oozemancers, who have it as a locked tree so it should work on adventurers.
Re: Freebies: What you can and can't get
Posted: Sun Sep 08, 2013 11:35 pm
by Doctornull
Atarlost wrote:Fungus unlocks for free on oozemancers, who have it as a locked tree so it should work on adventurers.
Yeah, I can confirm that Fungus worked fine for me as an antimagic Adventurer, it's just the Antimagic tree itself which failed.
Re: Freebies: What you can and can't get
Posted: Sun Jun 07, 2015 7:55 am
by OrionJAnderson
Was this ever fixed?