Basic Guide to Mindslayer for Nightmare/Insane
Posted: Fri Nov 04, 2016 11:59 am
As the title states, this is going to be a relatively basic and short guide (in comparison to my Temporal Warden guide at least). I will only be covering skill progression, race choice and basics, and I won't be discussing alternative ways to build the class.
I do plan to write an in-depth guide on this class at some point - however I am currently laking the time and motivation to write it (especially because I want to get in another insane win beforehand).
I might add more and more details to this particular guide as time goes on, or I might write an entirely new guide for the in-depth version.
That being said, this skill build is still designed to win extremely consistently on Nightmare and somewhat consistently on Insane, so it should not be written off because the guide is short.
I would say that I am pretty well-versed on Mindslayers, as I got about 150+h of playtime on Insane, as well as one win on Insane. This build is the result of all of my experience and
theory-crafting and is pretty polished as a result.
1. Which Race to Pick
the races in each category are listed in no particular order
Best race: Ogre (op infusions due to insane stats, huge hp pool)
Very good races: Halfling (100% crit and massive +saves, stun/daze removal and ignore, very high hp pool), Thalore (a lot of +all dmg and res, high hp pool)
Good races: Dwarf (decent +saves, very high hp pool - basically a worse Halfling)
Decent races: Higher, Conarc, Yeek
Bad races: Shalore, Doomelf, Ghoul, Skeleton
2. Which Stats to Max
Pretty straight forward - go Wil > Cun > Str.
Carry around a bunch of +Cun and +Dex items to unlock prerequisites for your skills and prodigies.
If you are not planning on going for Pain Enhancement System (which you 100% should get) , then go Dex over Str, getting enough Con (preferably through items) to max Thick Skin.
3. Skill Progression
Here's a screenshot of what your build should look like at the end

For class skills, prioritize Projection > Focus > Absorption > Augmented Striking > Psi-Fighting.
Keep in mind you can use the 2nd skill in Psi-Fighting to quickly max Weapon Mastery and equip better weapons, though you should only do this once you got all your offensive "spells" (the ones in Projection and Focus), as you won't need nor want to engage in melee early to mid game.
For generics, prioritize Augmented Mobility over anything else. Also get the skills in Finer energy manipulation ASAP. Also, don't put a point into your first racial if you are an Ogre until you want for antimagic. This way, you can betray your arcane escorts, which increases the benefits you gain from them significantly (you also have to get rid of your inscribed runes ASAP though).
Put your first category point into +1 inscription, your second one in Fungus, your third in Kinetic mastery and your final in +1 inscription.
4. Prodigies
I'd recommend getting Windblade at lvl 30 and Pain Enhancement System at lvl 42, though you can also switch these if you want some more single target over AoE.
Special mentions to: Irresistible Sun, Legacy of the Naloren and Draconic Will. You can switch out Windblade for any one of these, though you should abuse the warrior escort with Legacy of the Naloren (which would obviously move the points from Weapons Mastery in Exotic Weapons Mastery).
I hope this will help you slay some minds and spread the awesomeness of this class
I do plan to write an in-depth guide on this class at some point - however I am currently laking the time and motivation to write it (especially because I want to get in another insane win beforehand).
I might add more and more details to this particular guide as time goes on, or I might write an entirely new guide for the in-depth version.
That being said, this skill build is still designed to win extremely consistently on Nightmare and somewhat consistently on Insane, so it should not be written off because the guide is short.
I would say that I am pretty well-versed on Mindslayers, as I got about 150+h of playtime on Insane, as well as one win on Insane. This build is the result of all of my experience and
theory-crafting and is pretty polished as a result.
1. Which Race to Pick
the races in each category are listed in no particular order
Best race: Ogre (op infusions due to insane stats, huge hp pool)
Very good races: Halfling (100% crit and massive +saves, stun/daze removal and ignore, very high hp pool), Thalore (a lot of +all dmg and res, high hp pool)
Good races: Dwarf (decent +saves, very high hp pool - basically a worse Halfling)
Decent races: Higher, Conarc, Yeek
Bad races: Shalore, Doomelf, Ghoul, Skeleton
2. Which Stats to Max
Pretty straight forward - go Wil > Cun > Str.
Carry around a bunch of +Cun and +Dex items to unlock prerequisites for your skills and prodigies.
If you are not planning on going for Pain Enhancement System (which you 100% should get) , then go Dex over Str, getting enough Con (preferably through items) to max Thick Skin.
3. Skill Progression
Here's a screenshot of what your build should look like at the end

For class skills, prioritize Projection > Focus > Absorption > Augmented Striking > Psi-Fighting.
Keep in mind you can use the 2nd skill in Psi-Fighting to quickly max Weapon Mastery and equip better weapons, though you should only do this once you got all your offensive "spells" (the ones in Projection and Focus), as you won't need nor want to engage in melee early to mid game.
For generics, prioritize Augmented Mobility over anything else. Also get the skills in Finer energy manipulation ASAP. Also, don't put a point into your first racial if you are an Ogre until you want for antimagic. This way, you can betray your arcane escorts, which increases the benefits you gain from them significantly (you also have to get rid of your inscribed runes ASAP though).
Put your first category point into +1 inscription, your second one in Fungus, your third in Kinetic mastery and your final in +1 inscription.
4. Prodigies
I'd recommend getting Windblade at lvl 30 and Pain Enhancement System at lvl 42, though you can also switch these if you want some more single target over AoE.
Special mentions to: Irresistible Sun, Legacy of the Naloren and Draconic Will. You can switch out Windblade for any one of these, though you should abuse the warrior escort with Legacy of the Naloren (which would obviously move the points from Weapons Mastery in Exotic Weapons Mastery).
I hope this will help you slay some minds and spread the awesomeness of this class
