Page 1 of 1
Effect of paradox on spells?
Posted: Sun Apr 14, 2013 6:51 pm
by tylor
Many time mages spells have "scale with paradox" in description, but how big is this effect exactly? Is it something like 0.1% magnitude per paradox, or something different for each spell?
Re: Effect of paradox on spells?
Posted: Mon Apr 15, 2013 3:30 am
by lukep
Most of the spells scale the same:
Code: Select all
128 -- Paradox modifier. This controls how much extra effect chronomancy spells have at high paradox.
129 -- Note that 300 is the optimal balance and going below this number will decrease the effect of chronomancy spells.
130 getParadoxModifier = function (self, pm)
131 local pm = math.sqrt((1 + (self:getParadox()/300))/2)
132 return pm
It gives diminishing returns, so you get ~70% power at 0 paradox, 100% at 300 paradox, and 200% at 900 paradox.