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Effect of paradox on spells?

Posted: Sun Apr 14, 2013 6:51 pm
by tylor
Many time mages spells have "scale with paradox" in description, but how big is this effect exactly? Is it something like 0.1% magnitude per paradox, or something different for each spell?

Re: Effect of paradox on spells?

Posted: Mon Apr 15, 2013 3:30 am
by lukep
Most of the spells scale the same:

Code: Select all

 128 -- Paradox modifier.  This controls how much extra effect chronomancy spells have at high paradox.
 129 -- Note that 300 is the optimal balance and going below this number will decrease the effect of chronomancy spells.
 130 getParadoxModifier = function (self, pm)
 131         local pm = math.sqrt((1 + (self:getParadox()/300))/2)
 132         return pm
It gives diminishing returns, so you get ~70% power at 0 paradox, 100% at 300 paradox, and 200% at 900 paradox.