[1.6] Anorithil Guide stub
Posted: Sat Mar 28, 2020 1:11 pm
Hi all,
Since Anorithil has changed so much between 1.5 and 1.6 I thought I'd share my notes gathered from experienced players in the Discord (mostly Sehn).
Please discuss! Sehn's insane win
Race: Yeek / Higher / Doomelf.
Prodigies: Ethereal Form then Corrupted Shell or Armor of Shadows.
Class Skills
Sunlight : 1/5/1/5
Searing Light : No.
Sun Flare : Nice damage, blind, and light/dark res which you will need for Darkest Light.
Firebeam : Nope.
Sunburst : Nice damage and bonus light damage.
Twilight: 4/1/3/4
Twilight : Add more as your neg max increases.
Jumpgate : ???
Mind Blast : 48 power confusion in rad 10.
Shadow Simulacrum : Good later when you have more cunning??
Star fury: 1/3+/1/5
Moonlight Ray : Float points early to survive.
Shadow Blast : Nice damage??
Twilight Surge : Energy gen.
Starfall : Nice damage?? Rad 3 stun, don't hit yourself.
Eclipse: 5/5/5/5
Blood Red Moon : 19% crit.
Totality : You need pen on insane/late game. CD Reduction is nice.
Corona : Late game dmg.
Darkest Light : Combo with Empowered Glyphs and Sun Flare to reduce dmg taken.
Glyphs: 3/1/2/2
Glyphs : 3 for duration??
Glyphs of Fury: No.
Empowered Glyphs: You're here for this. Combos well with Sun Flare and Darkest Light.
Destabilize Glyphs: Helps keep Empowered Glyphs stacks up??
Circles : 2/3/1/2
Circle of Shifting Shadows : Good for keeping up Armor of Shadows.
Circle of Sanctity : Silence immunity and silence.
Circle of Warding : 1 point is enough to keep melee attackers off??
Celestial Surge : Slow is nice??
Generic Skills
Combat training: 5/1-3/0-1/0/0/0
Thick Skin: Yes.
Heavy Armour Training: If you get Corrupted Shell use heavy armor. 3 If you find a good massive armor.
Light Armour Training: If you get Armor of Shadows use light armor.
Chants : 2/1/2/1
Chant Acolyte : Good but generic starved?? Chant of Resistance when far away, Fortitude when close. Or just Fortitude. Switch for cleanse.
Chant Illuminate : No.
Chant Adept : Cleanse 1 and all cross-tier instantly.
Chant Radiant : Good but generic starved??
Light: 2/4/2/3 All the talents here generate positive energy
Healing light : Good heal?? Pos energy gen.
Bathe in Light: Yes.
Barrier : Good shield?? combos with BiL. Pos energy gen.
Providence : Cleanse 1 each turn for 6 turns.
Hymns : 3/1/2/5
Hymn Acolyte : Good but generic starved?? Use Hymn of Perserverance. Switch for buffs.
Hymn Incantor : Good but generic starved??
Hymn Adept : Instant damage shield. Combos with BiL. Free movement infusion.
Hymn Nocturnalist : Max late game to proc Corona.
Yeek racials: 1/5/5/5
Dominant Will: Yes.
Unity: Yes.
Quickened: Yes.
Wayist: Yes.
Equipment: Heal mod, Stun/freeze/confusion immune, Dark/Light%, Crit/mult, Mag/Cun.
You need 40 eff def by lvl 25 for Ethereal Form so save high def items.
Gameplay: Don't die??
Since Anorithil has changed so much between 1.5 and 1.6 I thought I'd share my notes gathered from experienced players in the Discord (mostly Sehn).
Please discuss! Sehn's insane win
Race: Yeek / Higher / Doomelf.
Prodigies: Ethereal Form then Corrupted Shell or Armor of Shadows.
Class Skills
Sunlight : 1/5/1/5
Searing Light : No.
Sun Flare : Nice damage, blind, and light/dark res which you will need for Darkest Light.
Firebeam : Nope.
Sunburst : Nice damage and bonus light damage.
Twilight: 4/1/3/4
Twilight : Add more as your neg max increases.
Jumpgate : ???
Mind Blast : 48 power confusion in rad 10.
Shadow Simulacrum : Good later when you have more cunning??
Star fury: 1/3+/1/5
Moonlight Ray : Float points early to survive.
Shadow Blast : Nice damage??
Twilight Surge : Energy gen.
Starfall : Nice damage?? Rad 3 stun, don't hit yourself.
Eclipse: 5/5/5/5
Blood Red Moon : 19% crit.
Totality : You need pen on insane/late game. CD Reduction is nice.
Corona : Late game dmg.
Darkest Light : Combo with Empowered Glyphs and Sun Flare to reduce dmg taken.
Glyphs: 3/1/2/2
Glyphs : 3 for duration??
Glyphs of Fury: No.
Empowered Glyphs: You're here for this. Combos well with Sun Flare and Darkest Light.
Destabilize Glyphs: Helps keep Empowered Glyphs stacks up??
Circles : 2/3/1/2
Circle of Shifting Shadows : Good for keeping up Armor of Shadows.
Circle of Sanctity : Silence immunity and silence.
Circle of Warding : 1 point is enough to keep melee attackers off??
Celestial Surge : Slow is nice??
Generic Skills
Combat training: 5/1-3/0-1/0/0/0
Thick Skin: Yes.
Heavy Armour Training: If you get Corrupted Shell use heavy armor. 3 If you find a good massive armor.
Light Armour Training: If you get Armor of Shadows use light armor.
Chants : 2/1/2/1
Chant Acolyte : Good but generic starved?? Chant of Resistance when far away, Fortitude when close. Or just Fortitude. Switch for cleanse.
Chant Illuminate : No.
Chant Adept : Cleanse 1 and all cross-tier instantly.
Chant Radiant : Good but generic starved??
Light: 2/4/2/3 All the talents here generate positive energy
Healing light : Good heal?? Pos energy gen.
Bathe in Light: Yes.
Barrier : Good shield?? combos with BiL. Pos energy gen.
Providence : Cleanse 1 each turn for 6 turns.
Hymns : 3/1/2/5
Hymn Acolyte : Good but generic starved?? Use Hymn of Perserverance. Switch for buffs.
Hymn Incantor : Good but generic starved??
Hymn Adept : Instant damage shield. Combos with BiL. Free movement infusion.
Hymn Nocturnalist : Max late game to proc Corona.
Yeek racials: 1/5/5/5
Dominant Will: Yes.
Unity: Yes.
Quickened: Yes.
Wayist: Yes.
Equipment: Heal mod, Stun/freeze/confusion immune, Dark/Light%, Crit/mult, Mag/Cun.
You need 40 eff def by lvl 25 for Ethereal Form so save high def items.
Gameplay: Don't die??