Ancestral Life and Healing Infusions
Posted: Sat May 28, 2016 3:30 pm
There seems to be some dispute as to whether healing infusions give you extra turns with Ancestral Life.
I've just performed the following test:
Character stats: 100% global speed, 112% attack speed, 70% of a turn gain with Ancestral Life, Wild Growth sustained.
Procedure: Activate healing infusion, cancel regeneration, activate second healing infusion, attack a training dummy until regeneration counter decrements. Record the number of attacks made, pass time until both healing infusions are available again. Repeat.
Number of times that a single attack caused the regeneration counter to decrement: 28
Number of times it took two attacks for the regeneration counter to decrement: 7
Number of times it took more than two attacks for the regeneration counter to decrement: 0
So, 20% of the time the character got two attacks in on that turn; 80% of the time, the character only got one.
If Healing Infusion didn't give any time, we'd expect to get two attacks 11% of the time. If Healing Infusion gave 70% of a turn and didn't stack, we'd expect to get two attacks... ~79% of the time? If Healing Infusion gave 70% of a turn and stacked, we'd expect to never get fewer than two attacks.
So, that data is a lot closer to "healing infusion doesn't trigger Ancestral Life" than either case where it does. ...but I seem to be missing a consideration.
To test without Healing Infusion, I triggered Ogric Wrath with a displayed duration of 11 turns, and attacked until the buff vanished. That took 13 attacks in 3 trials, and 12 attacks in 1 trial. 44/51 is 86%, within the margin of error of the expected 89%.
My conclusion: Healing Infusion does not trigger Ancestral Life. ...but there seems to be an effect I'm failing to account for.
Is there something obvious I've missed that would invalidate the above result?
I've just performed the following test:
Character stats: 100% global speed, 112% attack speed, 70% of a turn gain with Ancestral Life, Wild Growth sustained.
Procedure: Activate healing infusion, cancel regeneration, activate second healing infusion, attack a training dummy until regeneration counter decrements. Record the number of attacks made, pass time until both healing infusions are available again. Repeat.
Number of times that a single attack caused the regeneration counter to decrement: 28
Number of times it took two attacks for the regeneration counter to decrement: 7
Number of times it took more than two attacks for the regeneration counter to decrement: 0
So, 20% of the time the character got two attacks in on that turn; 80% of the time, the character only got one.
If Healing Infusion didn't give any time, we'd expect to get two attacks 11% of the time. If Healing Infusion gave 70% of a turn and didn't stack, we'd expect to get two attacks... ~79% of the time? If Healing Infusion gave 70% of a turn and stacked, we'd expect to never get fewer than two attacks.
So, that data is a lot closer to "healing infusion doesn't trigger Ancestral Life" than either case where it does. ...but I seem to be missing a consideration.
To test without Healing Infusion, I triggered Ogric Wrath with a displayed duration of 11 turns, and attacked until the buff vanished. That took 13 attacks in 3 trials, and 12 attacks in 1 trial. 44/51 is 86%, within the margin of error of the expected 89%.
My conclusion: Healing Infusion does not trigger Ancestral Life. ...but there seems to be an effect I'm failing to account for.
Is there something obvious I've missed that would invalidate the above result?