necromancer/lich questions
Posted: Sat Aug 30, 2014 7:21 pm
Giving necromancers a good try, and I have some talent questions.
For a lich, infusions are out, right? What are best practices about runes? I am guessing manasurge and shielding are musts, but what about the third slot? Worth it to buy extra slots, and if so, what do you put in them?
For a lich, do other sources of healing (celestial light talents from escorts, gift of the highborn talent, etc) still work normally, or should I avoid investing in them?
Worth it to spend points on staff mastery? I'm sort of confused about what I should put generic points in, late game, unless I pick up categories from an escort.
edit: Oh, and one more thing-- I just found Blood of Life. This is before converting to lichdom (I'm at level 11.) If I drink it now, will it mess up my transformation later? Will it work after I'm undead?
edit2: Frostdusk question-- the "all darkness damage you take heals you for 15% of the damage" clause of Frostdusk, does it protect you from the attack, or does it heal you partially after you take the damage? If I have Frostdusk running, and take 100 darkness damage, do I a.) take 100 damage and heal 15, for 85 net damage, or b.) ignore the attack and heal 15, for a net heal of 15?
For a lich, infusions are out, right? What are best practices about runes? I am guessing manasurge and shielding are musts, but what about the third slot? Worth it to buy extra slots, and if so, what do you put in them?
For a lich, do other sources of healing (celestial light talents from escorts, gift of the highborn talent, etc) still work normally, or should I avoid investing in them?
Worth it to spend points on staff mastery? I'm sort of confused about what I should put generic points in, late game, unless I pick up categories from an escort.
edit: Oh, and one more thing-- I just found Blood of Life. This is before converting to lichdom (I'm at level 11.) If I drink it now, will it mess up my transformation later? Will it work after I'm undead?
edit2: Frostdusk question-- the "all darkness damage you take heals you for 15% of the damage" clause of Frostdusk, does it protect you from the attack, or does it heal you partially after you take the damage? If I have Frostdusk running, and take 100 darkness damage, do I a.) take 100 damage and heal 15, for 85 net damage, or b.) ignore the attack and heal 15, for a net heal of 15?