[v1.7.0+] Restart Thought-Forms
Posted: Fri Jul 03, 2026 7:02 pm
By popular demand (okay, one person asked for it…
), I'm releasing another variant of Restart Sustains, this time optimized for Solipsists' thought-form sustains, named (I bet you can guess…) Restart Thought-Forms. This use case is even simpler than Restart Poisons:
[Implementation notes:
- If your active thought-form is killed or deactivated by anything other than user action, we flag it as having been forcibly deactivated and make a note to restart it. Like Restart Sustains and Restart Poisons, you'll get a prominent particle effect and a status indicator in the buffs display to let you know it's happened.
- If you decide not to wait for your thought-form to reactivate and instead start another thought-form, the original restart will be canceled.
- I'm slightly cheating here, because thought-form sustains aren't instant-use, but mucking around in the resting infrastructure like we have to do for Restart Sustains was more complication than I felt this addon merited.
[Implementation notes:
Code: Select all
Hooks:
ToME:load [to load status effect definitions]
Superload:
mod.class.Actor:
forceUseTalent() [to warn about poison sustains being deactivated]