Savage Evolution for Cursed
Posted: Thu Oct 26, 2023 9:43 pm
Adds a anew evolution for Cursed, the Savage. Get it on te4.org or the Steam workshop.
Forgo arms to ravage your foes with fist and claw.
While unarmed, you gain all the weapon/shield bonuses of Surge, Cleave, and Repel.
Surge, Cleave, and Repel are no longer mutually exclusive while you are unarmed and will not put the other talents on cooldown when activated. If you equip a weapon while any of these are active, they will deactivate.
Cleave will strike all adjacent targets while you are unarmed (rather than only one target).
You are considered to be dual-wielding for all attacks, using unarmed stats for thr both main hand and offhand weapon (with offhand penalty applying to 'offhand' attacks).
Weapons Mastery will apply to unarmed combat and Willpower will be used in place of Dexterity as a damage modifier for gloves and gauntlets.
You learn the Grappling talent tree, unlocked at 1.3 mastery. Stamina cost for these talents is converted to Hate (at a ratio of 4:1).
Requires 50 Str, 25 Wil and must be unlocked (defeat a boss while unarmed as a Cursed or add evolution_cursed_savage = true to your allow_build file).
Enjoy!
Forgo arms to ravage your foes with fist and claw.
While unarmed, you gain all the weapon/shield bonuses of Surge, Cleave, and Repel.
Surge, Cleave, and Repel are no longer mutually exclusive while you are unarmed and will not put the other talents on cooldown when activated. If you equip a weapon while any of these are active, they will deactivate.
Cleave will strike all adjacent targets while you are unarmed (rather than only one target).
You are considered to be dual-wielding for all attacks, using unarmed stats for thr both main hand and offhand weapon (with offhand penalty applying to 'offhand' attacks).
Weapons Mastery will apply to unarmed combat and Willpower will be used in place of Dexterity as a damage modifier for gloves and gauntlets.
You learn the Grappling talent tree, unlocked at 1.3 mastery. Stamina cost for these talents is converted to Hate (at a ratio of 4:1).
Requires 50 Str, 25 Wil and must be unlocked (defeat a boss while unarmed as a Cursed or add evolution_cursed_savage = true to your allow_build file).
Enjoy!