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[v1.7.0+] Planned Evolution

Posted: Fri Sep 22, 2023 6:39 pm
by Zizzo
Still playing around with nsrr's Barbarian evolution addon, and one inconvenience I've found, for me at least, is remembering to "manually" save points in my talent point plan for the dual-wielding trees provided by the evolution. That's the sort of thing Talent Point Planner's extension hooks are for, so I've started a new Planned Evolution addon to use them. For now I'm covering the evolution addons I currently use (which for now is just Barbarian), but I am taking requests. (Although if you're the author of an evolution addon, it's easy to provide this support in your own addon; you can use this addon as an example to work from.)

And looking ahead, I suppose this would be suitable to go into ZOmnibus, maybe even ZOmnibus Lite.

[Implementation notes:]

Code: Select all

Hooks:
  TalentPointPlanner:talentSource [to add our talent sources]

Re: [v1.7.0+] Planned Evolution

Posted: Sat Nov 25, 2023 1:54 am
by Zizzo
Got a new one for v1a: the Táltos evolution for Tradewind_Rider's Quantum Slider class gives a bunch of bonus talent points, which we can now factor into the planner. [I'm sorely tempted to remove the 1500-paradox requirement while I'm here, on the grounds that it's either ludicrously dangerous or pointless spamming, :roll:, but that would happen in a separate addon if I ever did it.]

Re: [v1.7.0+] Planned Evolution

Posted: Tue Oct 01, 2024 5:01 pm
by Zizzo
Got another new one for v1b: the Dark Apostate evolution for Dark Master's Psionic Blade class gives a whole lot of talent trees, and I'm gonna need the planner to figure out how to spread my points between them… :?