Fixing steamsaw egos
Posted: Fri Feb 18, 2022 9:48 pm
The steamsaw ego pool includes all of the shield egos. However, no special_combat effects in shield egos work with steamsaws. This addon should fix that.
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Original post below:
The steamsaw ego pool includes all of the shield egos. However, no special_combat effects in shield egos work with steamsaws. I'm thinking about throwing together an addon to address this.
Ideally, I'd make special_combat work with steamsaws... but given that this bug has been in the game for quite a while I'm guessing that's not a trivial task.
Failing that, I'd like to strip out special_combat egos, or just exclude shield egos altogether.
I figured that last would be easy, but either I'm doing it wrong or just creating an addon that overloads and has an overload/data/general/objects/egos/steamsaw.lua file that only loads the weapon egos doesn't cut it (steamsaws are still getting the shield egos).
Any pointers on how I can do any of the above?
*************************************************************************************************
Original post below:
The steamsaw ego pool includes all of the shield egos. However, no special_combat effects in shield egos work with steamsaws. I'm thinking about throwing together an addon to address this.
Ideally, I'd make special_combat work with steamsaws... but given that this bug has been in the game for quite a while I'm guessing that's not a trivial task.
Failing that, I'd like to strip out special_combat egos, or just exclude shield egos altogether.
I figured that last would be easy, but either I'm doing it wrong or just creating an addon that overloads and has an overload/data/general/objects/egos/steamsaw.lua file that only loads the weapon egos doesn't cut it (steamsaws are still getting the shield egos).
Any pointers on how I can do any of the above?