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[v1.7.0+] Font of Sacrifice to the Rescue

Posted: Sat Dec 25, 2021 3:54 pm
by Zizzo
…see, I don't get it. The Assassin Lord is a badguy. You're not supposed to side with him. Unfortunately, that makes the Font of Sacrifice unavailable to those of us who hold to such ideals.

Until now, that is. :twisted: My new Font of Sacrifice to the Rescue addon makes the Font of Sacrifice available as a reward for rescuing Urthol, the lost merchant. As with the normal way, it only becomes available after returning from the east; just go back to the shop again.

[And no, obviously this isn't going into ZOmnibus. :wink: ]

[Implementation notes:]

Code: Select all

Hooks:
  ToME:load [to load our new lore with the Font glyph sequence]
  Chat:load [to add our reward option to the lost merchant store]

Re: [v1.7.0+] Font of Sacrifice to the Rescue

Posted: Sun Nov 27, 2022 4:45 pm
by Zizzo
Bit of a bugfix in v1a, just pushed out: turns out I was forgetting to check whether the player had actually rescued the lost merchant before having him offer the glyph sequence… :oops: