[v1.7.0+] Keep Transmo Tab
Posted: Sun Dec 13, 2020 4:04 am
It's an annoyance that every Alchemist (and some Writhing Ones and Annihilators) will be familiar with: after checking your golem's/worm-that-walks'/mecharachnid's inventory, the next time you bring up the player's inventory, every inventory tab except stuff in the transmo chest will be selected. Which can easily be mistaken for not having anything in the transmo chest, which can in turn lead to mistakes.
Well, that finally bugged me enough to do something about it, in the form of my new Keep Transmo Tab addon. The basic heuristic I went with is that if the actor for whom we're pulling up an inventory has a transmo chest and the remembered list of selected tabs from the previous inventory dialog lists every tab except the transmo-chest tab, we assume that's meant to be all tabs and proceed accordingly.
[Looking ahead, this could easily go into a future version of ZOmnibus and ZOmnibus Lite, but if this is considered a bug that we expect/hope to be fixed in a future version, like Golem Can Pass, we'll probably want to keep it out so we don't have to claw it back out later.]
Well, that finally bugged me enough to do something about it, in the form of my new Keep Transmo Tab addon. The basic heuristic I went with is that if the actor for whom we're pulling up an inventory has a transmo chest and the remembered list of selected tabs from the previous inventory dialog lists every tab except the transmo-chest tab, we assume that's meant to be all tabs and proceed accordingly.
[Looking ahead, this could easily go into a future version of ZOmnibus and ZOmnibus Lite, but if this is considered a bug that we expect/hope to be fixed in a future version, like Golem Can Pass, we'll probably want to keep it out so we don't have to claw it back out later.]