Opened a chest in The Maze and fought Bethathra the rogue, a rare lev 15 necromancer.
I don't know how, but I somehow moved to the same square as the twin. Initially, all I could see where stack traces, and when cleared, Bethathra, myself and their boneyard. All hits against them did no damage (100% absorbed).
I pressed F2 and saw twin in the same space. F1 switched back to main.
At that point, I moved and twin teleported; I (and probably twin) attacked and killed Bethathra.
2 different stack traces were produced, the second only once (with the first appearing over it).
First:
##Use Talent Lua Error## T_WARP_BLADE Actor: 4111 Etum
FROM /mod/addons/cults/superload/engine/dialogs/ShowErrorStack.lua loading previous!
ERROR:
Game version: tome-1.7.2
Addons: items-vault-1.7.0[O], convenient-digging-1.5.5[X!], mirrorblade-1.7.2[X], possessors-1.7.0[O], turn_separators_v2-1.6.0[X!], easy_map_v2-1.6.0[X!], PlenumTooltipCustom-1.7.0[X], ashes-urhrok-1.7.0[O], clean_doll-1.7.2[X], invorder-1.7.0[X], cults-1.6.0[O!], orcs-1.7.0[O], compare-1.7.0[X], inv_tiers-1.7.2[X]
Game version (character creation): tome-1.7.2
Lua Error: /engine/interface/ActorTalents.lua:351: /engine/interface/ActorTalents.lua:324: /engine/interface/ActorTalents.lua:190: /engine/Entity.lua:842: stack overflow
stack traceback:
/engine/Entity.lua:842: in function 'check'
[string "return function(self, x, y, what, ...) local ..."]:1: in function 'checkAllEntities'
/engine/interface/ActorProject.lua:412: in function 'projectile'
/data/talents/spells/glacial-waste.lua:133: in function </data/talents/spells/glacial-waste.lua:97>
/engine/interface/ActorTalents.lua

in function 'callTalent'
/mod/class/Actor.lua:6164: in function </mod/class/Actor.lua:6144>
/mod/class/Actor.lua

in function 'onTakeHit'
/mod/class/NPC.lua:311: in function 'onTakeHit'
/mod/class/interface/ActorLife.lua:42: in function 'takeHit'
/mod/class/Actor.lua

in function </mod/class/Actor.lua:3034>
/data/damage_types.lua:548: in function 'defaultProjector'
...
/mod/class/Actor.lua

in function </mod/class/Actor.lua:3034>
/data/damage_types.lua:548: in function 'defaultProjector'
/data/damage_types.lua:992: in function 'projector'
/data/damage_types.lua

in function 'projector'
/mod/class/interface/Combat.lua:624: in function 'attackTargetWith'
/mod/addons/cults/superload/mod/class/interface/Combat.lua:30: in function 'attackTargetWith'
/mod/class/interface/Combat.lua:187: in function 'attackTarget'
/data/talents/chronomancy/blade-threading.lua:50: in function </data/talents/chronomancy/blade-threading.lua:38>
[C]: in function 'xpcall'
/engine/interface/ActorTalents.lua:186: in function </engine/interface/ActorTalents.lua:173>
At [C]:-1
At [C]:-1 error
At /engine/interface/ActorTalents.lua:351 useTalent
At /engine/interface/PlayerHotkeys.lua:179
At /engine/interface/PlayerHotkeys.lua:162 activateHotkey
At /mod/class/Game.lua:2526 fct
At /engine/interface/PlayerHotkeys.lua:326
At /engine/KeyBind.lua:231
Second (not full trace, which is 5302 lines long in the log; line numbers added by me, plus embedded notes):
ERROR:
Game version: tome-1.7.2
Addons: items-vault-1.7.0[O], convenient-digging-1.5.5[X!], mirrorblade-1.7.2[X], possessors-1.7.0[O], turn_separators_v2-1.6.0[X!], easy_map_v2-1.6.0[X!], PlenumTooltipCustom-1.7.0[X], ashes-urhrok-1.7.0[O], clean_doll-1.7.2[X], invorder-1.7.0[X], cults-1.6.0[O!], orcs-1.7.0[O], compare-1.7.0[X], inv_tiers-1.7.2[X]
Game version (character creation): tome-1.7.2
1: Lua Error: /engine/utils.lua:250: stack overflow
2: At [C]:-1
3: At /engine/utils.lua:250 clone
4: At /engine/utils.lua:257 clone
5: At /engine/utils.lua:257 clone
6: At /engine/utils.lua:257 clone
7: At /engine/utils.lua:257 clone
8: At /engine/Entity.lua:109 init
9: At /engine/Projectile.lua:40 init
10: At /mod/class/Projectile.lua:29 init
11: At /engine/class.lua:147 new
12: At /engine/Projectile.lua:301 makeProject
13: At /engine/interface/ActorProject.lua:432 projectile
14: At /data/talents/spells/glacial-waste.lua:133
15: At /engine/interface/ActorTalents.lua:1218 callTalent
16: At /mod/class/Actor.lua:6164
17: At /mod/class/Actor.lua:2993 onTakeHit
18: At /mod/class/NPC.lua:311 onTakeHit
19: At /mod/class/interface/ActorLife.lua:42 takeHit
20: At /mod/class/Actor.lua:3051
21: At /data/damage_types.lua:548 defaultProjector
22: At /data/damage_types.lua:764 projector
23: At /engine/interface/ActorProject.lua:259 project
24: At /data-mirrorblade/talents/phasing.lua:96
25: At /engine/interface/ActorTalents.lua:1218 callTalent
26: At /mod/class/Actor.lua:6164 fireTalentCheck
27: At /mod/class/Actor.lua:1677 teleportRandom
28: At /data-mirrorblade/talents/phasing.lua:40
29: At /engine/interface/ActorTalents.lua:1218 callTalent
30: At /data-mirrorblade/talents/phasing.lua:214 do_dodge
31: At /mod/addons/mirrorblade/superload/mod/class/Actor.lua:26 check
32: At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
33: At /engine/Projectile.lua:319 makeProject
lines 34-5283 cut as appearing to duplicate lines 12-33 above
5284: At /engine/interface/ActorProject.lua:432 projectile
5285: At /data/talents/spells/glacial-waste.lua:133
5286: At /engine/interface/ActorTalents.lua:1218 callTalent
5287: At /mod/class/Actor.lua:6164
5288: At /mod/class/Actor.lua:2993 onTakeHit
5289: At /mod/class/NPC.lua:311 onTakeHit
5290: At /mod/class/interface/ActorLife.lua:42 takeHit
5291: At /mod/class/Actor.lua:3051
At this point, the loop breaks (mid-loop, which is why I resumed pasting at line 5284)
5292: At /data/damage_types.lua:548 defaultProjector
5293: At /data/damage_types.lua:922 projector
5294: At /data/timed_effects/magical.lua:965 on_timeout
5295: At /engine/interface/ActorTemporaryEffects.lua:96 timedEffects
5296: At /mod/class/NPC.lua:304 timedEffects
5297: At /mod/class/Actor.lua:621 actBase
5298: At /engine/GameEnergyBased.lua:119 tickLevel
5299: At /engine/GameEnergyBased.lua:64 tick
5300: At /engine/GameTurnBased.lua:51 tick
5301: At /mod/class/Game.lua:1559 base_tick
5302: At /mod/addons/turn_separators_v2/superload/mod/class/Game.lua:45
The character was made with your original mod; my system did update to your new version before these errors occurred.