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[v1.6.0+] Actually Usable Bathe in Light

Posted: Thu May 21, 2020 10:26 pm
by Zizzo
I am consistently mystified by the effusive praise regularly lavished on the not merely useless but actively counterproductive Bathe in Light talent. I feel like I shouldn't even have to point out that healing enemies that are actively trying to kill you is somewhat less than optimal combat strategy. ("Oh, it doesn't heal them much." It heals them exactly as much as it heals you, so either it's not healing you enough to be worth it or it's healing them too much to be worth it. "Oh, but it extends your shield." It extends their shields too. It even gives them a shield if they don't have one. I feel we've covered this ground already. :roll: )

For the benefit of the Anorithil character I've got puttering around, then, I've whipped up an Actually Usable Bathe in Light addon, which makes the obvious modification that hostile actors are no longer affected by the spell's healing light damage type. I'm still not terribly impressed with the talent so far, but I haven't yet had a chance to try leveling it up very far (now that I can…).

[And no, obviously this isn't going into ZOmnibus… :wink: ]

[Implementation notes:]

Code: Select all

Hooks:
  ToME:load [to modify the 'healing light' damage type]